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re2: feed unicode string to re2 module when necessary...
re2: feed unicode string to re2 module when necessary My previous test were using the `pyre2` Python project, that wrap the Google RE2 library in python as a `re2` module and accept bytes as input. However the `fb-re2` Python project is also offering a wrapping of the Google RE2 library in python as a `re2` module ans accept only unicode on python3. So we detect this situation and convert thing to unicode when necessary. Hooray… We should consider using a rust wrapping for regexp handling. We needs regexps in Rust anyway and this give use more control with less variants and more sanity. Differential Revision: https://phab.mercurial-scm.org/D10284

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buildlocal.bat
9 lines | 267 B | application/x-msdownload | BatchLexer
@echo off
rem Double-click this file to (re)build Mercurial for Windows in place.
rem Useful for testing and development.
cd ..\..
del /Q mercurial\*.pyd
del /Q mercurial\*.pyc
rmdir /Q /S mercurial\locale
python setup.py build_py -c -d . build_ext -i build_mo
pause