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dirstate-tree: Use HashMap instead of BTreeMap...
dirstate-tree: Use HashMap instead of BTreeMap BTreeMap has the advantage of its "natural" iteration order being the one we need in the status algorithm. With HashMap however, iteration order is undefined so we need to allocate a Vec and sort it explicitly. Unfortunately many BTreeMap operations are slower than in HashMap, and skipping that extra allocation and sort is not enough to compensate. Switching to HashMap + sort makes `hg status` 17% faster in one test case, as measure with hyperfine: ``` Benchmark #1: ../hg2/hg status -R $REPO --config=experimental.dirstate-tree.in-memory=1 Time (mean ± σ): 765.0 ms ± 8.8 ms [User: 1.352 s, System: 0.747 s] Range (min … max): 751.8 ms … 778.7 ms 10 runs Benchmark #2: ./hg status -R $REPO --config=experimental.dirstate-tree.in-memory=1 Time (mean ± σ): 651.8 ms ± 9.9 ms [User: 1.251 s, System: 0.799 s] Range (min … max): 642.2 ms … 671.8 ms 10 runs Summary './hg status -R $REPO --config=experimental.dirstate-tree.in-memory=1' ran 1.17 ± 0.02 times faster than '../hg2/hg status -R $REPO --config=experimental.dirstate-tree.in-memory=1' ``` * ./hg is this revision * ../hg2/hg is its parent * $REPO is an old snapshot of mozilla-central Differential Revision: https://phab.mercurial-scm.org/D10553

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# By default Rust will not export dynamic symbols from built executables.
# Python symbols need to be exported from executables in order for that
# executable to load Python extension modules, which are shared libraries.
# Otherwise, the extension module / shared library is unable to resolve
# Python symbols. This file contains target-specific configuration
# overrides to export dynamic symbols from executables.
#
# Ideally we would achieve this functionality via the build.rs build
# script. But custom compiler flags via build scripts apparently only
# support limited options.
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-args=-Wl,-export-dynamic"]