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wireprotoserver: move all wire protocol handling logic out of hgweb...
wireprotoserver: move all wire protocol handling logic out of hgweb Previous patches from several days ago worked to isolate processing of HTTP wire protocol requests to wireprotoserver. We still had a little logic in hgweb. If feels like the right time to finish the job. This commit moves WSGI request servicing from hgweb to wireprotoserver. The ugly dict holding the parsed request is no more. I think the new code is cleaner. As part of this, we now process wire protocol requests before the block to obtain the "query" variable. This makes it clear that this wonky "query" variable is not used by the wire protocol. The wonkiest part about this code is the HTTP 404. I'm actually not sure what all is going on here. It looks like the code is trying to prevent URL with path components that specify a command from not working. That part I grok. What I don't grok is why we need to send a 404. I would think it would be OK to no-op and let another handler try to service the request. But if we do this, we get some subrepo test failures. So it looks like something is expecting the HTTP 404 and reacting to it in a specific way. It /might/ be possible to change the behavior here. But it isn't something I'm comfortable doing because I don't understand the problem space. Differential Revision: https://phab.mercurial-scm.org/D2740

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bdiff.c
320 lines | 6.9 KiB | text/x-c | CLexer
/*
bdiff.c - efficient binary diff extension for Mercurial
Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
This software may be used and distributed according to the terms of
the GNU General Public License, incorporated herein by reference.
Based roughly on Python difflib
*/
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "bdiff.h"
#include "bitmanipulation.h"
#include "compat.h"
/* Hash implementation from diffutils */
#define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n)))
#define HASH(h, c) ((c) + ROL(h, 7))
struct pos {
int pos, len;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr)
{
unsigned hash;
int i;
const char *p, *b = a;
const char *const plast = a + len - 1;
struct bdiff_line *l;
/* count the lines */
i = 1; /* extra line for sentinel */
for (p = a; p < plast; p++)
if (*p == '\n')
i++;
if (p == plast)
i++;
*lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line));
if (!l)
return -1;
/* build the line array and calculate hashes */
hash = 0;
for (p = a; p < plast; p++) {
hash = HASH(hash, *p);
if (*p == '\n') {
l->hash = hash;
hash = 0;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
b = p + 1;
}
}
if (p == plast) {
hash = HASH(hash, *p);
l->hash = hash;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
}
/* set up a sentinel */
l->hash = 0;
l->len = 0;
l->l = a + len;
return i - 1;
}
static inline int cmp(struct bdiff_line *a, struct bdiff_line *b)
{
return a->hash != b->hash || a->len != b->len ||
memcmp(a->l, b->l, a->len);
}
static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b,
int bn)
{
int i, j, buckets = 1, t, scale;
struct pos *h = NULL;
/* build a hash table of the next highest power of 2 */
while (buckets < bn + 1)
buckets *= 2;
/* try to allocate a large hash table to avoid collisions */
for (scale = 4; scale; scale /= 2) {
h = (struct pos *)calloc(buckets, scale * sizeof(struct pos));
if (h)
break;
}
if (!h)
return 0;
buckets = buckets * scale - 1;
/* clear the hash table */
for (i = 0; i <= buckets; i++) {
h[i].pos = -1;
h[i].len = 0;
}
/* add lines to the hash table chains */
for (i = 0; i < bn; i++) {
/* find the equivalence class */
for (j = b[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets)
if (!cmp(b + i, b + h[j].pos))
break;
/* add to the head of the equivalence class */
b[i].n = h[j].pos;
b[i].e = j;
h[j].pos = i;
h[j].len++; /* keep track of popularity */
}
/* compute popularity threshold */
t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1);
/* match items in a to their equivalence class in b */
for (i = 0; i < an; i++) {
/* find the equivalence class */
for (j = a[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets)
if (!cmp(a + i, b + h[j].pos))
break;
a[i].e = j; /* use equivalence class for quick compare */
if (h[j].len <= t)
a[i].n = h[j].pos; /* point to head of match list */
else
a[i].n = -1; /* too popular */
}
/* discard hash tables */
free(h);
return 1;
}
static int longest_match(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos, int a1, int a2, int b1, int b2,
int *omi, int *omj)
{
int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf;
/* window our search on large regions to better bound
worst-case performance. by choosing a window at the end, we
reduce skipping overhead on the b chains. */
if (a2 - a1 > 30000)
a1 = a2 - 30000;
half = (a1 + a2 - 1) / 2;
bhalf = (b1 + b2 - 1) / 2;
for (i = a1; i < a2; i++) {
/* skip all lines in b after the current block */
for (j = a[i].n; j >= b2; j = b[j].n)
;
/* loop through all lines match a[i] in b */
for (; j >= b1; j = b[j].n) {
/* does this extend an earlier match? */
for (k = 1; j - k >= b1 && i - k >= a1; k++) {
/* reached an earlier match? */
if (pos[j - k].pos == i - k) {
k += pos[j - k].len;
break;
}
/* previous line mismatch? */
if (a[i - k].e != b[j - k].e)
break;
}
pos[j].pos = i;
pos[j].len = k;
/* best match so far? we prefer matches closer
to the middle to balance recursion */
if (k > mk) {
/* a longer match */
mi = i;
mj = j;
mk = k;
} else if (k == mk) {
if (i > mi && i <= half && j > b1) {
/* same match but closer to half */
mi = i;
mj = j;
} else if (i == mi && (mj > bhalf || i == a1)) {
/* same i but best earlier j */
mj = j;
}
}
}
}
if (mk) {
mi = mi - mk + 1;
mj = mj - mk + 1;
}
/* expand match to include subsequent popular lines */
while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e)
mk++;
*omi = mi;
*omj = mj;
return mk;
}
static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos, int a1, int a2, int b1,
int b2, struct bdiff_hunk *l)
{
int i, j, k;
while (1) {
/* find the longest match in this chunk */
k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j);
if (!k)
return l;
/* and recurse on the remaining chunks on either side */
l = recurse(a, b, pos, a1, i, b1, j, l);
if (!l)
return NULL;
l->next =
(struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!l->next)
return NULL;
l = l->next;
l->a1 = i;
l->a2 = i + k;
l->b1 = j;
l->b2 = j + k;
l->next = NULL;
/* tail-recursion didn't happen, so do equivalent iteration */
a1 = i + k;
b1 = j + k;
}
}
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base)
{
struct bdiff_hunk *curr;
struct pos *pos;
int t, count = 0;
/* allocate and fill arrays */
t = equatelines(a, an, b, bn);
pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos));
if (pos && t) {
/* generate the matching block list */
curr = recurse(a, b, pos, 0, an, 0, bn, base);
if (!curr)
return -1;
/* sentinel end hunk */
curr->next =
(struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!curr->next)
return -1;
curr = curr->next;
curr->a1 = curr->a2 = an;
curr->b1 = curr->b2 = bn;
curr->next = NULL;
}
free(pos);
/* normalize the hunk list, try to push each hunk towards the end */
for (curr = base->next; curr; curr = curr->next) {
struct bdiff_hunk *next = curr->next;
if (!next)
break;
if (curr->a2 == next->a1 || curr->b2 == next->b1)
while (curr->a2 < an && curr->b2 < bn &&
next->a1 < next->a2 && next->b1 < next->b2 &&
!cmp(a + curr->a2, b + curr->b2)) {
curr->a2++;
next->a1++;
curr->b2++;
next->b1++;
}
}
for (curr = base->next; curr; curr = curr->next)
count++;
return count;
}
void bdiff_freehunks(struct bdiff_hunk *l)
{
struct bdiff_hunk *n;
for (; l; l = n) {
n = l->next;
free(l);
}
}