##// END OF EJS Templates
rust-nodemap: add binding to `nodemap_update_data`...
rust-nodemap: add binding to `nodemap_update_data` Differential Revision: https://phab.mercurial-scm.org/D8160

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r44997:15febf99 default
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dirstate.cc
47 lines | 1.0 KiB | text/x-c | CppLexer
#include <Python.h>
#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
#include <string>
#include "pyutil.h"
extern "C" {
static PYCODETYPE *code;
extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv)
{
contrib::initpy(*argv[0]);
code = (PYCODETYPE *)Py_CompileString(R"py(
try:
dmap = {}
copymap = {}
p = parsers.parse_dirstate(dmap, copymap, data)
except Exception as e:
pass
# uncomment this print if you're editing this Python code
# to debug failures.
# print e
)py",
"fuzzer", Py_file_input);
return 0;
}
int LLVMFuzzerTestOneInput(const uint8_t *Data, size_t Size)
{
PyObject *text =
PyBytes_FromStringAndSize((const char *)Data, (Py_ssize_t)Size);
PyObject *locals = PyDict_New();
PyDict_SetItemString(locals, "data", text);
PyObject *res = PyEval_EvalCode(code, contrib::pyglobals(), locals);
if (!res) {
PyErr_Print();
}
Py_XDECREF(res);
Py_DECREF(locals);
Py_DECREF(text);
return 0; // Non-zero return values are reserved for future use.
}
}