##// END OF EJS Templates
changegroup: fix treemanifests on merges...
changegroup: fix treemanifests on merges The current code for generating treemanifest revisions takes the list of files in the changeset and finds the directories from them. This does not work for merges, since a merge may pick file A from one side and file B from another and neither of them would appear in the changeset's "files" list, but the manifest would still change. Fix this by instead walking the root manifest log for all needed revisions, storing all needed file and subdirectory revisions, then recursively visiting the subdirectories. This also turns out to be faster: cloning a version of hg core converted to treemanifests went from ~28s to ~19s (timing somewhat unfair: before this patch, timed until crash; after this patch, timed until manifests complete). The new algorithm is used only on treemanifest repos. Although it works equally well on flat manifests, we leave the iteration over files in the changeset for flat manifests for now.

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i18n.py
96 lines | 3.3 KiB | text/x-python | PythonLexer
# i18n.py - internationalization support for mercurial
#
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
import gettext as gettextmod
import locale
import os
import sys
from . import encoding
# modelled after templater.templatepath:
if getattr(sys, 'frozen', None) is not None:
module = sys.executable
else:
module = __file__
_languages = None
if (os.name == 'nt'
and 'LANGUAGE' not in os.environ
and 'LC_ALL' not in os.environ
and 'LC_MESSAGES' not in os.environ
and 'LANG' not in os.environ):
# Try to detect UI language by "User Interface Language Management" API
# if no locale variables are set. Note that locale.getdefaultlocale()
# uses GetLocaleInfo(), which may be different from UI language.
# (See http://msdn.microsoft.com/en-us/library/dd374098(v=VS.85).aspx )
try:
import ctypes
langid = ctypes.windll.kernel32.GetUserDefaultUILanguage()
_languages = [locale.windows_locale[langid]]
except (ImportError, AttributeError, KeyError):
# ctypes not found or unknown langid
pass
_ugettext = None
def setdatapath(datapath):
localedir = os.path.join(datapath, 'locale')
t = gettextmod.translation('hg', localedir, _languages, fallback=True)
global _ugettext
_ugettext = t.ugettext
_msgcache = {}
def gettext(message):
"""Translate message.
The message is looked up in the catalog to get a Unicode string,
which is encoded in the local encoding before being returned.
Important: message is restricted to characters in the encoding
given by sys.getdefaultencoding() which is most likely 'ascii'.
"""
# If message is None, t.ugettext will return u'None' as the
# translation whereas our callers expect us to return None.
if message is None or not _ugettext:
return message
if message not in _msgcache:
if type(message) is unicode:
# goofy unicode docstrings in test
paragraphs = message.split(u'\n\n')
else:
paragraphs = [p.decode("ascii") for p in message.split('\n\n')]
# Be careful not to translate the empty string -- it holds the
# meta data of the .po file.
u = u'\n\n'.join([p and _ugettext(p) or '' for p in paragraphs])
try:
# encoding.tolocal cannot be used since it will first try to
# decode the Unicode string. Calling u.decode(enc) really
# means u.encode(sys.getdefaultencoding()).decode(enc). Since
# the Python encoding defaults to 'ascii', this fails if the
# translated string use non-ASCII characters.
_msgcache[message] = u.encode(encoding.encoding, "replace")
except LookupError:
# An unknown encoding results in a LookupError.
_msgcache[message] = message
return _msgcache[message]
def _plain():
if 'HGPLAIN' not in os.environ and 'HGPLAINEXCEPT' not in os.environ:
return False
exceptions = os.environ.get('HGPLAINEXCEPT', '').strip().split(',')
return 'i18n' not in exceptions
if _plain():
_ = lambda message: message
else:
_ = gettext