##// END OF EJS Templates
match: add `filepath:` pattern to match an exact filepath relative to the root...
match: add `filepath:` pattern to match an exact filepath relative to the root It's useful in certain automated workflows to make sure we recurse in directories whose name conflicts with files in other revisions. In addition it makes it possible to avoid building a potentially costly regex, improving performance when the set of files to match explicitly is large. The benchmark below are run in the following configuration : # data-env-vars.name = mozilla-central-2018-08-01-zstd-sparse-revlog # benchmark.name = files # benchmark.variants.rev = tip # benchmark.variants.files = all-list-filepath-sorted # bin-env-vars.hg.flavor = no-rust It also includes timings using the re2 engine (through the `google-re2` module) to show how much can be saved by just using a better regexp engine. Pattern time (seconds) time using re2 ----------------------------------------------------------- just "." 0.4 0.4 list of "filepath:…" 1.3 1.3 list of "path:…" 25.7 3.9 list of patterns 29.7 10.4 As you can see, Without re2, using "filepath:" instead of "path:" is a huge win. With re2, it is still about three times faster to not have to build the regex.

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bdiff.h
23 lines | 463 B | text/x-c | CLexer
#ifndef HG_BDIFF_H
#define HG_BDIFF_H
#include "compat.h"
struct bdiff_line {
int hash, n, e;
ssize_t len;
const char *l;
};
struct bdiff_hunk;
struct bdiff_hunk {
int a1, a2, b1, b2;
struct bdiff_hunk *next;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr);
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base);
void bdiff_freehunks(struct bdiff_hunk *l);
#endif