##// END OF EJS Templates
match: add `filepath:` pattern to match an exact filepath relative to the root...
match: add `filepath:` pattern to match an exact filepath relative to the root It's useful in certain automated workflows to make sure we recurse in directories whose name conflicts with files in other revisions. In addition it makes it possible to avoid building a potentially costly regex, improving performance when the set of files to match explicitly is large. The benchmark below are run in the following configuration : # data-env-vars.name = mozilla-central-2018-08-01-zstd-sparse-revlog # benchmark.name = files # benchmark.variants.rev = tip # benchmark.variants.files = all-list-filepath-sorted # bin-env-vars.hg.flavor = no-rust It also includes timings using the re2 engine (through the `google-re2` module) to show how much can be saved by just using a better regexp engine. Pattern time (seconds) time using re2 ----------------------------------------------------------- just "." 0.4 0.4 list of "filepath:…" 1.3 1.3 list of "path:…" 25.7 3.9 list of patterns 29.7 10.4 As you can see, Without re2, using "filepath:" instead of "path:" is a huge win. With re2, it is still about three times faster to not have to build the regex.

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compat.h
58 lines | 1.0 KiB | text/x-c | CLexer
#ifndef HG_COMPAT_H
#define HG_COMPAT_H
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif