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rust-dirstate: add "dirs" Rust implementation...
rust-dirstate: add "dirs" Rust implementation Following the work done in d1786c1d34fa and working towards the goal of a complete Rust implementation of the dirstate, this rewrites the `dirs` class. There is already a C implementation, which relies heavily on CPython hacks and protocol violations for performance, so I don't expect this to perform as well for now, as this is very straight-forward code. The immediate benefits are new high-level documentation and some unit tests. Differential Revision: https://phab.mercurial-scm.org/D6393

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_flatten.py
38 lines | 1.1 KiB | text/x-python | PythonLexer
##############################################################################
#
# Copyright (c) 2002 Zope Foundation and Contributors.
# All Rights Reserved.
#
# This software is subject to the provisions of the Zope Public License,
# Version 2.1 (ZPL). A copy of the ZPL should accompany this distribution.
# THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
# WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS
# FOR A PARTICULAR PURPOSE.
#
##############################################################################
"""Adapter-style interface registry
See Adapter class.
"""
from __future__ import absolute_import
from .interface import Declaration
def _flatten(implements, include_None=0):
try:
r = implements.flattened()
except AttributeError:
if implements is None:
r=()
else:
r = Declaration(implements).flattened()
if not include_None:
return r
r = list(r)
r.append(None)
return r