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node: manually implement Debug...
node: manually implement Debug I got too irritated today with the default Debug implementation of hg::revlog::Node while playing with a new parser. This isn't quite what I wanted, but it wasn't much code and it at least gives you output that's easy to visually compare to a node.hex()ed identifier from the Python side of things. Sadly, this doesn't influence the output in lldb or the VSCode debugger extension that uses lldb under the covers, but it at least means debug prints are a little more useful. Differential Revision: https://phab.mercurial-scm.org/D12608

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hgclient.h
30 lines | 866 B | text/x-c | CLexer
/*
* A command server client that uses Unix domain socket
*
* Copyright (c) 2011 Yuya Nishihara <yuya@tcha.org>
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2 or any later version.
*/
#ifndef HGCLIENT_H_
#define HGCLIENT_H_
#include <sys/types.h>
struct hgclient_tag_;
typedef struct hgclient_tag_ hgclient_t;
hgclient_t *hgc_open(const char *sockname);
void hgc_close(hgclient_t *hgc);
pid_t hgc_peerpgid(const hgclient_t *hgc);
pid_t hgc_peerpid(const hgclient_t *hgc);
const char **hgc_validate(hgclient_t *hgc, const char *const args[],
size_t argsize);
int hgc_runcommand(hgclient_t *hgc, const char *const args[], size_t argsize);
void hgc_attachio(hgclient_t *hgc);
void hgc_setenv(hgclient_t *hgc, const char *const envp[]);
#endif /* HGCLIENT_H_ */