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node: manually implement Debug...
node: manually implement Debug I got too irritated today with the default Debug implementation of hg::revlog::Node while playing with a new parser. This isn't quite what I wanted, but it wasn't much code and it at least gives you output that's easy to visually compare to a node.hex()ed identifier from the Python side of things. Sadly, this doesn't influence the output in lldb or the VSCode debugger extension that uses lldb under the covers, but it at least means debug prints are a little more useful. Differential Revision: https://phab.mercurial-scm.org/D12608

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procutil.h
21 lines | 528 B | text/x-c | CLexer
/*
* Utilities about process handling - signal and subprocess (ex. pager)
*
* Copyright (c) 2011 Yuya Nishihara <yuya@tcha.org>
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2 or any later version.
*/
#ifndef PROCUTIL_H_
#define PROCUTIL_H_
#include <unistd.h>
void restoresignalhandler(void);
void setupsignalhandler(pid_t pid, pid_t pgid);
pid_t setuppager(const char *pagercmd, const char *envp[]);
void waitpager(void);
#endif /* PROCUTIL_H_ */