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py2exe: add workaround to allow bundling of hgext3rd.* extensions...
py2exe: add workaround to allow bundling of hgext3rd.* extensions py2exe doesn't know how to handle namespace packages *at all*, so it treats them like normal packages. As a result, if we try and bundle hgext3rd.evolve in a py2exe build, it won't work if we install evolve into the virtualenv. In order to work around this, tortoisehg installs hgext3rd.evolve etc into its staged hg directory, since it doesn't use a virtualenv. As a workaround for us, we'll just allow any extra packages users want bundled are part of hg during the pseudo-install phase that py2exe uses. I'm not happy about this, but it *works*. As a sample of how you'd make an MSI with evolve bundled: import os import shutil import subprocess import tempfile def stage_evolve(version): """Stage evolve for inclusion in py2exe binary.""" with tempfile.TemporaryDirectory() as temp: evolve = os.path.join(temp, "evolve") subprocess.check_call([ "hg.exe", "clone", "https://www.mercurial-scm.org/repo/evolve/", "--update", version, evolve, ]) dest = os.path.join('..', 'hgext3rd', 'evolve') if os.path.exists(dest): shutil.rmtree(dest) shutil.copytree(os.path.join(evolve, "hgext3rd", "evolve"), dest) def main(): stage_evolve('tip') print("\0") print("hgext3rd") print("hgext3rd.evolve") print("hgext3rd.evolve.hack") print("hgext3rd.evolve.thirdparty") if __name__ == "__main__": main() is a script you can pass to the wix/build.py as --extra-packages-script, and the resulting .msi will have an hg binary with evolve baked in. users will still need to enable evolve in their hgrc, so you'd probably also want to bundle configs in your msi for an enterprise environment, but that's already easy to do with the support for extra features and wxs files in the wix build process. Differential Revision: https://phab.mercurial-scm.org/D6189

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mpatch.c
393 lines | 8.2 KiB | text/x-c | CLexer
/*
mpatch.c - efficient binary patching for Mercurial
This implements a patch algorithm that's O(m + nlog n) where m is the
size of the output and n is the number of patches.
Given a list of binary patches, it unpacks each into a hunk list,
then combines the hunk lists with a treewise recursion to form a
single hunk list. This hunk list is then applied to the original
text.
The text (or binary) fragments are copied directly from their source
Python objects into a preallocated output string to avoid the
allocation of intermediate Python objects. Working memory is about 2x
the total number of hunks.
Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
This software may be used and distributed according to the terms
of the GNU General Public License, incorporated herein by reference.
*/
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"
/* VC9 doesn't include bool and lacks stdbool.h based on cext/util.h */
#if defined(_MSC_VER) || __STDC_VERSION__ < 199901L
#define true 1
#define false 0
typedef unsigned char bool;
#else
#include <stdbool.h>
#endif
static struct mpatch_flist *lalloc(ssize_t size)
{
struct mpatch_flist *a = NULL;
if (size < 1) {
size = 1;
}
a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
if (a) {
a->base = (struct mpatch_frag *)malloc(
sizeof(struct mpatch_frag) * size);
if (a->base) {
a->head = a->tail = a->base;
return a;
}
free(a);
}
return NULL;
}
void mpatch_lfree(struct mpatch_flist *a)
{
if (a) {
free(a->base);
free(a);
}
}
static ssize_t lsize(struct mpatch_flist *a)
{
return a->tail - a->head;
}
/* add helper to add src and *dest iff it won't overflow */
static inline bool safeadd(int src, int *dest)
{
if ((src > 0) == (*dest > 0)) {
if (*dest > 0) {
if (src > (INT_MAX - *dest)) {
return false;
}
} else {
if (src < (INT_MIN - *dest)) {
return false;
}
}
}
*dest += src;
return true;
}
/* subtract src from dest and store result in dest */
static inline bool safesub(int src, int *dest)
{
if (((src > 0) && (*dest < INT_MIN + src)) ||
((src < 0) && (*dest > INT_MAX + src))) {
return false;
}
*dest -= src;
return true;
}
/* move hunks in source that are less cut to dest, compensating
for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
int offset)
{
struct mpatch_frag *d = dest->tail, *s = src->head;
int postend, c, l;
while (s != src->tail) {
int soffset = s->start;
if (!safeadd(offset, &soffset)) {
break; /* add would overflow, oh well */
}
if (soffset >= cut) {
break; /* we've gone far enough */
}
postend = offset;
if (!safeadd(s->start, &postend) ||
!safeadd(s->len, &postend)) {
break;
}
if (postend <= cut) {
/* save this hunk */
int tmp = s->start;
if (!safesub(s->end, &tmp)) {
break;
}
if (!safeadd(s->len, &tmp)) {
break;
}
if (!safeadd(tmp, &offset)) {
break; /* add would overflow, oh well */
}
*d++ = *s++;
} else {
/* break up this hunk */
c = cut;
if (!safesub(offset, &c)) {
break;
}
if (s->end < c) {
c = s->end;
}
l = cut - offset - s->start;
if (s->len < l) {
l = s->len;
}
offset += s->start + l - c;
d->start = s->start;
d->end = c;
d->len = l;
d->data = s->data;
d++;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
dest->tail = d;
src->head = s;
return offset;
}
/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
struct mpatch_frag *s = src->head;
int postend, c, l;
while (s != src->tail) {
int cmpcut = s->start;
if (!safeadd(offset, &cmpcut)) {
break;
}
if (cmpcut >= cut) {
break;
}
postend = offset;
if (!safeadd(s->start, &postend)) {
break;
}
if (!safeadd(s->len, &postend)) {
break;
}
if (postend <= cut) {
/* do the subtraction first to avoid UB integer overflow
*/
int tmp = s->start;
if (!safesub(s->end, &tmp)) {
break;
}
if (!safeadd(s->len, &tmp)) {
break;
}
if (!safeadd(tmp, &offset)) {
break;
}
s++;
} else {
c = cut;
if (!safesub(offset, &c)) {
break;
}
if (s->end < c) {
c = s->end;
}
l = cut - offset - s->start;
if (s->len < l) {
l = s->len;
}
offset += s->start + l - c;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
src->head = s;
return offset;
}
/* combine hunk lists a and b, while adjusting b for offset changes in a/
this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
struct mpatch_flist *b)
{
struct mpatch_flist *c = NULL;
struct mpatch_frag *bh, *ct;
int offset = 0, post;
if (a && b) {
c = lalloc((lsize(a) + lsize(b)) * 2);
}
if (c) {
for (bh = b->head; bh != b->tail; bh++) {
/* save old hunks */
offset = gather(c, a, bh->start, offset);
/* discard replaced hunks */
post = discard(a, bh->end, offset);
/* insert new hunk */
ct = c->tail;
ct->start = bh->start;
ct->end = bh->end;
if (!safesub(offset, &(ct->start)) ||
!safesub(post, &(ct->end))) {
/* It was already possible to exit
* this function with a return value
* of NULL before the safesub()s were
* added, so this should be fine. */
mpatch_lfree(c);
c = NULL;
goto done;
}
ct->len = bh->len;
ct->data = bh->data;
c->tail++;
offset = post;
}
/* hold on to tail from a */
memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
c->tail += lsize(a);
}
done:
mpatch_lfree(a);
mpatch_lfree(b);
return c;
}
/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
struct mpatch_flist *l;
struct mpatch_frag *lt;
int pos = 0;
/* assume worst case size, we won't have many of these lists */
l = lalloc(len / 12 + 1);
if (!l) {
return MPATCH_ERR_NO_MEM;
}
lt = l->tail;
/* We check against len-11 to ensure we have at least 12 bytes
left in the patch so we can read our three be32s out of it. */
while (pos >= 0 && pos < (len - 11)) {
lt->start = getbe32(bin + pos);
lt->end = getbe32(bin + pos + 4);
lt->len = getbe32(bin + pos + 8);
if (lt->start < 0 || lt->start > lt->end || lt->len < 0) {
break; /* sanity check */
}
if (!safeadd(12, &pos)) {
break;
}
lt->data = bin + pos;
if (!safeadd(lt->len, &pos)) {
break;
}
lt++;
}
if (pos != len) {
mpatch_lfree(l);
return MPATCH_ERR_CANNOT_BE_DECODED;
}
l->tail = lt;
*res = l;
return 0;
}
/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
ssize_t outlen = 0, last = 0;
struct mpatch_frag *f = l->head;
while (f != l->tail) {
if (f->start < last || f->end > len) {
return MPATCH_ERR_INVALID_PATCH;
}
outlen += f->start - last;
last = f->end;
outlen += f->len;
f++;
}
outlen += len - last;
return outlen;
}
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l)
{
struct mpatch_frag *f = l->head;
int last = 0;
char *p = buf;
while (f != l->tail) {
if (f->start < last || f->start > len || f->end > len ||
last < 0) {
return MPATCH_ERR_INVALID_PATCH;
}
memcpy(p, orig + last, f->start - last);
p += f->start - last;
memcpy(p, f->data, f->len);
last = f->end;
p += f->len;
f++;
}
if (last < 0) {
return MPATCH_ERR_INVALID_PATCH;
}
memcpy(p, orig + last, len - last);
return 0;
}
/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end)
{
ssize_t len;
if (start + 1 == end) {
/* trivial case, output a decoded list */
return get_next_item(bins, start);
}
/* divide and conquer, memory management is elsewhere */
len = (end - start) / 2;
return combine(mpatch_fold(bins, get_next_item, start, start + len),
mpatch_fold(bins, get_next_item, start + len, end));
}