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copies: extract value comparison in the python copy tracing...
copies: extract value comparison in the python copy tracing This mirror what we did in the Rust code. This is useful to prepare rework for this comparison logic that we will need to handle more advanced chaining cases (when merges are chained). Differential Revision: https://phab.mercurial-scm.org/D9590

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zbuff.h
214 lines | 11.2 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* ***************************************************************
* NOTES/WARNINGS
******************************************************************/
/* The streaming API defined here is deprecated.
* Consider migrating towards ZSTD_compressStream() API in `zstd.h`
* See 'lib/README.md'.
*****************************************************************/
#if defined (__cplusplus)
extern "C" {
#endif
#ifndef ZSTD_BUFFERED_H_23987
#define ZSTD_BUFFERED_H_23987
/* *************************************
* Dependencies
***************************************/
#include <stddef.h> /* size_t */
#include "zstd.h" /* ZSTD_CStream, ZSTD_DStream, ZSTDLIB_API */
/* ***************************************************************
* Compiler specifics
*****************************************************************/
/* Deprecation warnings */
/* Should these warnings be a problem,
* it is generally possible to disable them,
* typically with -Wno-deprecated-declarations for gcc
* or _CRT_SECURE_NO_WARNINGS in Visual.
* Otherwise, it's also possible to define ZBUFF_DISABLE_DEPRECATE_WARNINGS
*/
#ifdef ZBUFF_DISABLE_DEPRECATE_WARNINGS
# define ZBUFF_DEPRECATED(message) ZSTDLIB_API /* disable deprecation warnings */
#else
# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
# define ZBUFF_DEPRECATED(message) [[deprecated(message)]] ZSTDLIB_API
# elif (defined(GNUC) && (GNUC > 4 || (GNUC == 4 && GNUC_MINOR >= 5))) || defined(__clang__)
# define ZBUFF_DEPRECATED(message) ZSTDLIB_API __attribute__((deprecated(message)))
# elif defined(__GNUC__) && (__GNUC__ >= 3)
# define ZBUFF_DEPRECATED(message) ZSTDLIB_API __attribute__((deprecated))
# elif defined(_MSC_VER)
# define ZBUFF_DEPRECATED(message) ZSTDLIB_API __declspec(deprecated(message))
# else
# pragma message("WARNING: You need to implement ZBUFF_DEPRECATED for this compiler")
# define ZBUFF_DEPRECATED(message) ZSTDLIB_API
# endif
#endif /* ZBUFF_DISABLE_DEPRECATE_WARNINGS */
/* *************************************
* Streaming functions
***************************************/
/* This is the easier "buffered" streaming API,
* using an internal buffer to lift all restrictions on user-provided buffers
* which can be any size, any place, for both input and output.
* ZBUFF and ZSTD are 100% interoperable,
* frames created by one can be decoded by the other one */
typedef ZSTD_CStream ZBUFF_CCtx;
ZBUFF_DEPRECATED("use ZSTD_createCStream") ZBUFF_CCtx* ZBUFF_createCCtx(void);
ZBUFF_DEPRECATED("use ZSTD_freeCStream") size_t ZBUFF_freeCCtx(ZBUFF_CCtx* cctx);
ZBUFF_DEPRECATED("use ZSTD_initCStream") size_t ZBUFF_compressInit(ZBUFF_CCtx* cctx, int compressionLevel);
ZBUFF_DEPRECATED("use ZSTD_initCStream_usingDict") size_t ZBUFF_compressInitDictionary(ZBUFF_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel);
ZBUFF_DEPRECATED("use ZSTD_compressStream") size_t ZBUFF_compressContinue(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr, const void* src, size_t* srcSizePtr);
ZBUFF_DEPRECATED("use ZSTD_flushStream") size_t ZBUFF_compressFlush(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);
ZBUFF_DEPRECATED("use ZSTD_endStream") size_t ZBUFF_compressEnd(ZBUFF_CCtx* cctx, void* dst, size_t* dstCapacityPtr);
/*-*************************************************
* Streaming compression - howto
*
* A ZBUFF_CCtx object is required to track streaming operation.
* Use ZBUFF_createCCtx() and ZBUFF_freeCCtx() to create/release resources.
* ZBUFF_CCtx objects can be reused multiple times.
*
* Start by initializing ZBUF_CCtx.
* Use ZBUFF_compressInit() to start a new compression operation.
* Use ZBUFF_compressInitDictionary() for a compression which requires a dictionary.
*
* Use ZBUFF_compressContinue() repetitively to consume input stream.
* *srcSizePtr and *dstCapacityPtr can be any size.
* The function will report how many bytes were read or written within *srcSizePtr and *dstCapacityPtr.
* Note that it may not consume the entire input, in which case it's up to the caller to present again remaining data.
* The content of `dst` will be overwritten (up to *dstCapacityPtr) at each call, so save its content if it matters or change @dst .
* @return : a hint to preferred nb of bytes to use as input for next function call (it's just a hint, to improve latency)
* or an error code, which can be tested using ZBUFF_isError().
*
* At any moment, it's possible to flush whatever data remains within buffer, using ZBUFF_compressFlush().
* The nb of bytes written into `dst` will be reported into *dstCapacityPtr.
* Note that the function cannot output more than *dstCapacityPtr,
* therefore, some content might still be left into internal buffer if *dstCapacityPtr is too small.
* @return : nb of bytes still present into internal buffer (0 if it's empty)
* or an error code, which can be tested using ZBUFF_isError().
*
* ZBUFF_compressEnd() instructs to finish a frame.
* It will perform a flush and write frame epilogue.
* The epilogue is required for decoders to consider a frame completed.
* Similar to ZBUFF_compressFlush(), it may not be able to output the entire internal buffer content if *dstCapacityPtr is too small.
* In which case, call again ZBUFF_compressFlush() to complete the flush.
* @return : nb of bytes still present into internal buffer (0 if it's empty)
* or an error code, which can be tested using ZBUFF_isError().
*
* Hint : _recommended buffer_ sizes (not compulsory) : ZBUFF_recommendedCInSize() / ZBUFF_recommendedCOutSize()
* input : ZBUFF_recommendedCInSize==128 KB block size is the internal unit, use this value to reduce intermediate stages (better latency)
* output : ZBUFF_recommendedCOutSize==ZSTD_compressBound(128 KB) + 3 + 3 : ensures it's always possible to write/flush/end a full block. Skip some buffering.
* By using both, it ensures that input will be entirely consumed, and output will always contain the result, reducing intermediate buffering.
* **************************************************/
typedef ZSTD_DStream ZBUFF_DCtx;
ZBUFF_DEPRECATED("use ZSTD_createDStream") ZBUFF_DCtx* ZBUFF_createDCtx(void);
ZBUFF_DEPRECATED("use ZSTD_freeDStream") size_t ZBUFF_freeDCtx(ZBUFF_DCtx* dctx);
ZBUFF_DEPRECATED("use ZSTD_initDStream") size_t ZBUFF_decompressInit(ZBUFF_DCtx* dctx);
ZBUFF_DEPRECATED("use ZSTD_initDStream_usingDict") size_t ZBUFF_decompressInitDictionary(ZBUFF_DCtx* dctx, const void* dict, size_t dictSize);
ZBUFF_DEPRECATED("use ZSTD_decompressStream") size_t ZBUFF_decompressContinue(ZBUFF_DCtx* dctx,
void* dst, size_t* dstCapacityPtr,
const void* src, size_t* srcSizePtr);
/*-***************************************************************************
* Streaming decompression howto
*
* A ZBUFF_DCtx object is required to track streaming operations.
* Use ZBUFF_createDCtx() and ZBUFF_freeDCtx() to create/release resources.
* Use ZBUFF_decompressInit() to start a new decompression operation,
* or ZBUFF_decompressInitDictionary() if decompression requires a dictionary.
* Note that ZBUFF_DCtx objects can be re-init multiple times.
*
* Use ZBUFF_decompressContinue() repetitively to consume your input.
* *srcSizePtr and *dstCapacityPtr can be any size.
* The function will report how many bytes were read or written by modifying *srcSizePtr and *dstCapacityPtr.
* Note that it may not consume the entire input, in which case it's up to the caller to present remaining input again.
* The content of `dst` will be overwritten (up to *dstCapacityPtr) at each function call, so save its content if it matters, or change `dst`.
* @return : 0 when a frame is completely decoded and fully flushed,
* 1 when there is still some data left within internal buffer to flush,
* >1 when more data is expected, with value being a suggested next input size (it's just a hint, which helps latency),
* or an error code, which can be tested using ZBUFF_isError().
*
* Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedDInSize() and ZBUFF_recommendedDOutSize()
* output : ZBUFF_recommendedDOutSize== 128 KB block size is the internal unit, it ensures it's always possible to write a full block when decoded.
* input : ZBUFF_recommendedDInSize == 128KB + 3;
* just follow indications from ZBUFF_decompressContinue() to minimize latency. It should always be <= 128 KB + 3 .
* *******************************************************************************/
/* *************************************
* Tool functions
***************************************/
ZBUFF_DEPRECATED("use ZSTD_isError") unsigned ZBUFF_isError(size_t errorCode);
ZBUFF_DEPRECATED("use ZSTD_getErrorName") const char* ZBUFF_getErrorName(size_t errorCode);
/** Functions below provide recommended buffer sizes for Compression or Decompression operations.
* These sizes are just hints, they tend to offer better latency */
ZBUFF_DEPRECATED("use ZSTD_CStreamInSize") size_t ZBUFF_recommendedCInSize(void);
ZBUFF_DEPRECATED("use ZSTD_CStreamOutSize") size_t ZBUFF_recommendedCOutSize(void);
ZBUFF_DEPRECATED("use ZSTD_DStreamInSize") size_t ZBUFF_recommendedDInSize(void);
ZBUFF_DEPRECATED("use ZSTD_DStreamOutSize") size_t ZBUFF_recommendedDOutSize(void);
#endif /* ZSTD_BUFFERED_H_23987 */
#ifdef ZBUFF_STATIC_LINKING_ONLY
#ifndef ZBUFF_STATIC_H_30298098432
#define ZBUFF_STATIC_H_30298098432
/* ====================================================================================
* The definitions in this section are considered experimental.
* They should never be used in association with a dynamic library, as they may change in the future.
* They are provided for advanced usages.
* Use them only in association with static linking.
* ==================================================================================== */
/*--- Dependency ---*/
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_parameters, ZSTD_customMem */
#include "zstd.h"
/*--- Custom memory allocator ---*/
/*! ZBUFF_createCCtx_advanced() :
* Create a ZBUFF compression context using external alloc and free functions */
ZBUFF_DEPRECATED("use ZSTD_createCStream_advanced") ZBUFF_CCtx* ZBUFF_createCCtx_advanced(ZSTD_customMem customMem);
/*! ZBUFF_createDCtx_advanced() :
* Create a ZBUFF decompression context using external alloc and free functions */
ZBUFF_DEPRECATED("use ZSTD_createDStream_advanced") ZBUFF_DCtx* ZBUFF_createDCtx_advanced(ZSTD_customMem customMem);
/*--- Advanced Streaming Initialization ---*/
ZBUFF_DEPRECATED("use ZSTD_initDStream_usingDict") size_t ZBUFF_compressInit_advanced(ZBUFF_CCtx* zbc,
const void* dict, size_t dictSize,
ZSTD_parameters params, unsigned long long pledgedSrcSize);
#endif /* ZBUFF_STATIC_H_30298098432 */
#endif /* ZBUFF_STATIC_LINKING_ONLY */
#if defined (__cplusplus)
}
#endif