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worker: avoid reading 1 byte at a time from the OS pipe...
worker: avoid reading 1 byte at a time from the OS pipe Apparently `pickle.load` does a lot of small reads, many of them literally 1-byte, so it benefits greatly from buffering. This change enables the buffering, at the cost of more complicated interaction with the `selector` API. On one repository with ~400k files this reduces the time by about ~30s, from ~60 to ~30s. The difference is so large because the actual updating work is parallellized, while these small reads are bottlenecking the central hg process.

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# By default Rust will not export dynamic symbols from built executables.
# Python symbols need to be exported from executables in order for that
# executable to load Python extension modules, which are shared libraries.
# Otherwise, the extension module / shared library is unable to resolve
# Python symbols. This file contains target-specific configuration
# overrides to export dynamic symbols from executables.
#
# Ideally we would achieve this functionality via the build.rs build
# script. But custom compiler flags via build scripts apparently only
# support limited options.
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-args=-Wl,-export-dynamic"]