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re2: feed unicode string to re2 module when necessary...
re2: feed unicode string to re2 module when necessary My previous test were using the `pyre2` Python project, that wrap the Google RE2 library in python as a `re2` module and accept bytes as input. However the `fb-re2` Python project is also offering a wrapping of the Google RE2 library in python as a `re2` module ans accept only unicode on python3. So we detect this situation and convert thing to unicode when necessary. Hooray… We should consider using a rust wrapping for regexp handling. We needs regexps in Rust anyway and this give use more control with less variants and more sanity. Differential Revision: https://phab.mercurial-scm.org/D10284

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revlog.h
17 lines | 392 B | text/x-c | CLexer
/*
revlog.h - efficient revlog parsing
This software may be used and distributed according to the terms of
the GNU General Public License, incorporated herein by reference.
*/
#ifndef _HG_REVLOG_H_
#define _HG_REVLOG_H_
#include <Python.h>
extern PyTypeObject HgRevlogIndex_Type;
#define HgRevlogIndex_Check(op) PyObject_TypeCheck(op, &HgRevlogIndex_Type)
#endif /* _HG_REVLOG_H_ */