##// END OF EJS Templates
branchmap-v3: filter topo heads using node for performance reason...
branchmap-v3: filter topo heads using node for performance reason The branchmap currently contains heads as nodeid. If we build a set of revnum with the topological heads, we need to turn the nodeid in the branchmap to revnum to be able to check if they are topo-heads. That nodeid → revnum lookup is "expensive" and adds up to something noticeable if you do it hundreds of thousand of time. Instead we turn all the topo-heads revnums into nodes and build a set. So we can directly test membership of the nodeids stored in the branchmap. That is much faster. Ideally we would have revnum in the branchmap and could directly test revnum against a revnum set and that would be even faster. However that's an adventure for another time. Without this change, the branchmap format "v3" was significantly slower than the "v2" format. With this changes, some of that gap is recovered With rust + persistent nodemap, this overhead was smaller because the extra lookup did not had to to build the nodemap from scratch. In addition the mozilla-unified repository is able to use the "pure_top" mode of branchmap v3, so it was not really affected by this. Future changeset will work of the remaining of the performance gap. ### benchmark.name = hg.command.unbundle # bin-env-vars.hg.py-re2-module = default # benchmark.variants.issue6528 = disabled # benchmark.variants.resource-usage = default # benchmark.variants.reuse-external-delta-parent = yes # benchmark.variants.revs = any-1-extra-rev # benchmark.variants.source = unbundle # benchmark.variants.validate = default # benchmark.variants.verbosity = quiet ## data-env-vars.name = netbeans-2018-08-01-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.233711 ~~~~~ branch-v3 before: 0.380994 (+63.02%, +0.15) branch-v3 after: 0.368769 (+57.79%, +0.14) # bin-env-vars.hg.flavor = rust branch-v2: 0.235230 ~~~~~ branch-v3 before: 0.385060 (+63.70%, +0.15) branch-v3 after: 0.372460 (+58.34%, +0.14) ## data-env-vars.name = netbeans-2018-08-01-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.255586 ~~~~~ branch-v3 before: 0.317524 (+24.23%, +0.06) branch-v3 after: 0.318907 (+24.78%, +0.06) ## data-env-vars.name = mozilla-central-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.339010 ~~~~~ branch-v3 before: 0.410007 (+20.94%, +0.07) branch-v3 after: 0.349752 (+3.17%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.346525 ~~~~~ branch-v3 before: 0.410428 (+18.44%, +0.06) branch-v3 after: 0.354300 (+2.24%, +0.01) ## data-env-vars.name = mozilla-central-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.380202 ~~~~~ branch-v3 before: 0.393871 (+3.60%, +0.01) branch-v3 after: 0.396293 (+4.23%, +0.02) ## data-env-vars.name = mozilla-unified-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.412165 ~~~~~ branch-v3 before: 0.438105 (+6.29%, +0.03) branch-v3 after: 0.424769 (+3.06%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.412397 ~~~~~ branch-v3 before: 0.438405 (+6.31%, +0.03) branch-v3 after: 0.421796 (+2.28%, +0.01) ## data-env-vars.name = mozilla-unified-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.429501 ~~~~~ branch-v3 before: 0.452692 (+5.40%, +0.02) branch-v3 after: 0.443849 (+3.34%, +0.01) ## data-env-vars.name = mozilla-try-2024-03-26-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 3.403171 ~~~~~ branch-v3 before: 6.562345 (+92.83%, +3.16) branch-v3 after: 6.234055 (+83.18%, +2.83) # bin-env-vars.hg.flavor = rust branch-v2: 3.454876 ~~~~~ branch-v3 before: 6.160248 (+78.31%, +2.71) branch-v3 after: 6.307813 (+82.58%, +2.85) ## data-env-vars.name = mozilla-try-2024-03-26-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 3.465435 ~~~~~ branch-v3 before: 5.381648 (+55.30%, +1.92) branch-v3 after: 5.176076 (+49.36%, +1.71)

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bitmanipulation.h
77 lines | 1.7 KiB | text/x-c | CLexer
#ifndef HG_BITMANIPULATION_H
#define HG_BITMANIPULATION_H
#include <string.h>
#include "compat.h"
/* Reads a 64 bit integer from big-endian bytes. Assumes that the data is long
enough */
static inline uint64_t getbe64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint64_t)d[0]) << 56) | (((uint64_t)d[1]) << 48) |
(((uint64_t)d[2]) << 40) | (((uint64_t)d[3]) << 32) |
(((uint64_t)d[4]) << 24) | (((uint64_t)d[5]) << 16) |
(((uint64_t)d[6]) << 8) | (d[7]));
}
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
(((uint32_t)d[2]) << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
/* Writes a 64 bit integer to bytes in a big-endian format.
Assumes that the buffer is long enough */
static inline void putbe64(uint64_t x, char *c)
{
c[0] = (x >> 56) & 0xff;
c[1] = (x >> 48) & 0xff;
c[2] = (x >> 40) & 0xff;
c[3] = (x >> 32) & 0xff;
c[4] = (x >> 24) & 0xff;
c[5] = (x >> 16) & 0xff;
c[6] = (x >> 8) & 0xff;
c[7] = (x)&0xff;
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif