##// END OF EJS Templates
branchmap-v3: filter topo heads using node for performance reason...
branchmap-v3: filter topo heads using node for performance reason The branchmap currently contains heads as nodeid. If we build a set of revnum with the topological heads, we need to turn the nodeid in the branchmap to revnum to be able to check if they are topo-heads. That nodeid → revnum lookup is "expensive" and adds up to something noticeable if you do it hundreds of thousand of time. Instead we turn all the topo-heads revnums into nodes and build a set. So we can directly test membership of the nodeids stored in the branchmap. That is much faster. Ideally we would have revnum in the branchmap and could directly test revnum against a revnum set and that would be even faster. However that's an adventure for another time. Without this change, the branchmap format "v3" was significantly slower than the "v2" format. With this changes, some of that gap is recovered With rust + persistent nodemap, this overhead was smaller because the extra lookup did not had to to build the nodemap from scratch. In addition the mozilla-unified repository is able to use the "pure_top" mode of branchmap v3, so it was not really affected by this. Future changeset will work of the remaining of the performance gap. ### benchmark.name = hg.command.unbundle # bin-env-vars.hg.py-re2-module = default # benchmark.variants.issue6528 = disabled # benchmark.variants.resource-usage = default # benchmark.variants.reuse-external-delta-parent = yes # benchmark.variants.revs = any-1-extra-rev # benchmark.variants.source = unbundle # benchmark.variants.validate = default # benchmark.variants.verbosity = quiet ## data-env-vars.name = netbeans-2018-08-01-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.233711 ~~~~~ branch-v3 before: 0.380994 (+63.02%, +0.15) branch-v3 after: 0.368769 (+57.79%, +0.14) # bin-env-vars.hg.flavor = rust branch-v2: 0.235230 ~~~~~ branch-v3 before: 0.385060 (+63.70%, +0.15) branch-v3 after: 0.372460 (+58.34%, +0.14) ## data-env-vars.name = netbeans-2018-08-01-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.255586 ~~~~~ branch-v3 before: 0.317524 (+24.23%, +0.06) branch-v3 after: 0.318907 (+24.78%, +0.06) ## data-env-vars.name = mozilla-central-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.339010 ~~~~~ branch-v3 before: 0.410007 (+20.94%, +0.07) branch-v3 after: 0.349752 (+3.17%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.346525 ~~~~~ branch-v3 before: 0.410428 (+18.44%, +0.06) branch-v3 after: 0.354300 (+2.24%, +0.01) ## data-env-vars.name = mozilla-central-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.380202 ~~~~~ branch-v3 before: 0.393871 (+3.60%, +0.01) branch-v3 after: 0.396293 (+4.23%, +0.02) ## data-env-vars.name = mozilla-unified-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.412165 ~~~~~ branch-v3 before: 0.438105 (+6.29%, +0.03) branch-v3 after: 0.424769 (+3.06%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.412397 ~~~~~ branch-v3 before: 0.438405 (+6.31%, +0.03) branch-v3 after: 0.421796 (+2.28%, +0.01) ## data-env-vars.name = mozilla-unified-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.429501 ~~~~~ branch-v3 before: 0.452692 (+5.40%, +0.02) branch-v3 after: 0.443849 (+3.34%, +0.01) ## data-env-vars.name = mozilla-try-2024-03-26-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 3.403171 ~~~~~ branch-v3 before: 6.562345 (+92.83%, +3.16) branch-v3 after: 6.234055 (+83.18%, +2.83) # bin-env-vars.hg.flavor = rust branch-v2: 3.454876 ~~~~~ branch-v3 before: 6.160248 (+78.31%, +2.71) branch-v3 after: 6.307813 (+82.58%, +2.85) ## data-env-vars.name = mozilla-try-2024-03-26-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 3.465435 ~~~~~ branch-v3 before: 5.381648 (+55.30%, +1.92) branch-v3 after: 5.176076 (+49.36%, +1.71)

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compat.h
58 lines | 1.0 KiB | text/x-c | CLexer
#ifndef HG_COMPAT_H
#define HG_COMPAT_H
#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>
#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */
#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif