##// END OF EJS Templates
branchmap-v3: filter topo heads using node for performance reason...
branchmap-v3: filter topo heads using node for performance reason The branchmap currently contains heads as nodeid. If we build a set of revnum with the topological heads, we need to turn the nodeid in the branchmap to revnum to be able to check if they are topo-heads. That nodeid → revnum lookup is "expensive" and adds up to something noticeable if you do it hundreds of thousand of time. Instead we turn all the topo-heads revnums into nodes and build a set. So we can directly test membership of the nodeids stored in the branchmap. That is much faster. Ideally we would have revnum in the branchmap and could directly test revnum against a revnum set and that would be even faster. However that's an adventure for another time. Without this change, the branchmap format "v3" was significantly slower than the "v2" format. With this changes, some of that gap is recovered With rust + persistent nodemap, this overhead was smaller because the extra lookup did not had to to build the nodemap from scratch. In addition the mozilla-unified repository is able to use the "pure_top" mode of branchmap v3, so it was not really affected by this. Future changeset will work of the remaining of the performance gap. ### benchmark.name = hg.command.unbundle # bin-env-vars.hg.py-re2-module = default # benchmark.variants.issue6528 = disabled # benchmark.variants.resource-usage = default # benchmark.variants.reuse-external-delta-parent = yes # benchmark.variants.revs = any-1-extra-rev # benchmark.variants.source = unbundle # benchmark.variants.validate = default # benchmark.variants.verbosity = quiet ## data-env-vars.name = netbeans-2018-08-01-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.233711 ~~~~~ branch-v3 before: 0.380994 (+63.02%, +0.15) branch-v3 after: 0.368769 (+57.79%, +0.14) # bin-env-vars.hg.flavor = rust branch-v2: 0.235230 ~~~~~ branch-v3 before: 0.385060 (+63.70%, +0.15) branch-v3 after: 0.372460 (+58.34%, +0.14) ## data-env-vars.name = netbeans-2018-08-01-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.255586 ~~~~~ branch-v3 before: 0.317524 (+24.23%, +0.06) branch-v3 after: 0.318907 (+24.78%, +0.06) ## data-env-vars.name = mozilla-central-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.339010 ~~~~~ branch-v3 before: 0.410007 (+20.94%, +0.07) branch-v3 after: 0.349752 (+3.17%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.346525 ~~~~~ branch-v3 before: 0.410428 (+18.44%, +0.06) branch-v3 after: 0.354300 (+2.24%, +0.01) ## data-env-vars.name = mozilla-central-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.380202 ~~~~~ branch-v3 before: 0.393871 (+3.60%, +0.01) branch-v3 after: 0.396293 (+4.23%, +0.02) ## data-env-vars.name = mozilla-unified-2024-03-22-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 0.412165 ~~~~~ branch-v3 before: 0.438105 (+6.29%, +0.03) branch-v3 after: 0.424769 (+3.06%, +0.01) # bin-env-vars.hg.flavor = rust branch-v2: 0.412397 ~~~~~ branch-v3 before: 0.438405 (+6.31%, +0.03) branch-v3 after: 0.421796 (+2.28%, +0.01) ## data-env-vars.name = mozilla-unified-2024-03-22-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 0.429501 ~~~~~ branch-v3 before: 0.452692 (+5.40%, +0.02) branch-v3 after: 0.443849 (+3.34%, +0.01) ## data-env-vars.name = mozilla-try-2024-03-26-zstd-sparse-revlog # bin-env-vars.hg.flavor = default branch-v2: 3.403171 ~~~~~ branch-v3 before: 6.562345 (+92.83%, +3.16) branch-v3 after: 6.234055 (+83.18%, +2.83) # bin-env-vars.hg.flavor = rust branch-v2: 3.454876 ~~~~~ branch-v3 before: 6.160248 (+78.31%, +2.71) branch-v3 after: 6.307813 (+82.58%, +2.85) ## data-env-vars.name = mozilla-try-2024-03-26-ds2-pnm # bin-env-vars.hg.flavor = rust branch-v2: 3.465435 ~~~~~ branch-v3 before: 5.381648 (+55.30%, +1.92) branch-v3 after: 5.176076 (+49.36%, +1.71)

File last commit:

r47575:d4ba4d51 default
r52869:41b8892a default
Show More
mpatch.c
393 lines | 8.2 KiB | text/x-c | CLexer
/*
mpatch.c - efficient binary patching for Mercurial
This implements a patch algorithm that's O(m + nlog n) where m is the
size of the output and n is the number of patches.
Given a list of binary patches, it unpacks each into a hunk list,
then combines the hunk lists with a treewise recursion to form a
single hunk list. This hunk list is then applied to the original
text.
The text (or binary) fragments are copied directly from their source
Python objects into a preallocated output string to avoid the
allocation of intermediate Python objects. Working memory is about 2x
the total number of hunks.
Copyright 2005, 2006 Olivia Mackall <olivia@selenic.com>
This software may be used and distributed according to the terms
of the GNU General Public License, incorporated herein by reference.
*/
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"
/* VC9 doesn't include bool and lacks stdbool.h based on cext/util.h */
#if defined(_MSC_VER) || __STDC_VERSION__ < 199901L
#define true 1
#define false 0
typedef unsigned char bool;
#else
#include <stdbool.h>
#endif
static struct mpatch_flist *lalloc(ssize_t size)
{
struct mpatch_flist *a = NULL;
if (size < 1) {
size = 1;
}
a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
if (a) {
a->base = (struct mpatch_frag *)malloc(
sizeof(struct mpatch_frag) * size);
if (a->base) {
a->head = a->tail = a->base;
return a;
}
free(a);
}
return NULL;
}
void mpatch_lfree(struct mpatch_flist *a)
{
if (a) {
free(a->base);
free(a);
}
}
static ssize_t lsize(struct mpatch_flist *a)
{
return a->tail - a->head;
}
/* add helper to add src and *dest iff it won't overflow */
static inline bool safeadd(int src, int *dest)
{
if ((src > 0) == (*dest > 0)) {
if (*dest > 0) {
if (src > (INT_MAX - *dest)) {
return false;
}
} else {
if (src < (INT_MIN - *dest)) {
return false;
}
}
}
*dest += src;
return true;
}
/* subtract src from dest and store result in dest */
static inline bool safesub(int src, int *dest)
{
if (((src > 0) && (*dest < INT_MIN + src)) ||
((src < 0) && (*dest > INT_MAX + src))) {
return false;
}
*dest -= src;
return true;
}
/* move hunks in source that are less cut to dest, compensating
for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
int offset)
{
struct mpatch_frag *d = dest->tail, *s = src->head;
int postend, c, l;
while (s != src->tail) {
int soffset = s->start;
if (!safeadd(offset, &soffset)) {
break; /* add would overflow, oh well */
}
if (soffset >= cut) {
break; /* we've gone far enough */
}
postend = offset;
if (!safeadd(s->start, &postend) ||
!safeadd(s->len, &postend)) {
break;
}
if (postend <= cut) {
/* save this hunk */
int tmp = s->start;
if (!safesub(s->end, &tmp)) {
break;
}
if (!safeadd(s->len, &tmp)) {
break;
}
if (!safeadd(tmp, &offset)) {
break; /* add would overflow, oh well */
}
*d++ = *s++;
} else {
/* break up this hunk */
c = cut;
if (!safesub(offset, &c)) {
break;
}
if (s->end < c) {
c = s->end;
}
l = cut - offset - s->start;
if (s->len < l) {
l = s->len;
}
offset += s->start + l - c;
d->start = s->start;
d->end = c;
d->len = l;
d->data = s->data;
d++;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
dest->tail = d;
src->head = s;
return offset;
}
/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
struct mpatch_frag *s = src->head;
int postend, c, l;
while (s != src->tail) {
int cmpcut = s->start;
if (!safeadd(offset, &cmpcut)) {
break;
}
if (cmpcut >= cut) {
break;
}
postend = offset;
if (!safeadd(s->start, &postend)) {
break;
}
if (!safeadd(s->len, &postend)) {
break;
}
if (postend <= cut) {
/* do the subtraction first to avoid UB integer overflow
*/
int tmp = s->start;
if (!safesub(s->end, &tmp)) {
break;
}
if (!safeadd(s->len, &tmp)) {
break;
}
if (!safeadd(tmp, &offset)) {
break;
}
s++;
} else {
c = cut;
if (!safesub(offset, &c)) {
break;
}
if (s->end < c) {
c = s->end;
}
l = cut - offset - s->start;
if (s->len < l) {
l = s->len;
}
offset += s->start + l - c;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
src->head = s;
return offset;
}
/* combine hunk lists a and b, while adjusting b for offset changes in a/
this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
struct mpatch_flist *b)
{
struct mpatch_flist *c = NULL;
struct mpatch_frag *bh, *ct;
int offset = 0, post;
if (a && b) {
c = lalloc((lsize(a) + lsize(b)) * 2);
}
if (c) {
for (bh = b->head; bh != b->tail; bh++) {
/* save old hunks */
offset = gather(c, a, bh->start, offset);
/* discard replaced hunks */
post = discard(a, bh->end, offset);
/* insert new hunk */
ct = c->tail;
ct->start = bh->start;
ct->end = bh->end;
if (!safesub(offset, &(ct->start)) ||
!safesub(post, &(ct->end))) {
/* It was already possible to exit
* this function with a return value
* of NULL before the safesub()s were
* added, so this should be fine. */
mpatch_lfree(c);
c = NULL;
goto done;
}
ct->len = bh->len;
ct->data = bh->data;
c->tail++;
offset = post;
}
/* hold on to tail from a */
memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
c->tail += lsize(a);
}
done:
mpatch_lfree(a);
mpatch_lfree(b);
return c;
}
/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
struct mpatch_flist *l;
struct mpatch_frag *lt;
int pos = 0;
/* assume worst case size, we won't have many of these lists */
l = lalloc(len / 12 + 1);
if (!l) {
return MPATCH_ERR_NO_MEM;
}
lt = l->tail;
/* We check against len-11 to ensure we have at least 12 bytes
left in the patch so we can read our three be32s out of it. */
while (pos >= 0 && pos < (len - 11)) {
lt->start = getbe32(bin + pos);
lt->end = getbe32(bin + pos + 4);
lt->len = getbe32(bin + pos + 8);
if (lt->start < 0 || lt->start > lt->end || lt->len < 0) {
break; /* sanity check */
}
if (!safeadd(12, &pos)) {
break;
}
lt->data = bin + pos;
if (!safeadd(lt->len, &pos)) {
break;
}
lt++;
}
if (pos != len) {
mpatch_lfree(l);
return MPATCH_ERR_CANNOT_BE_DECODED;
}
l->tail = lt;
*res = l;
return 0;
}
/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
ssize_t outlen = 0, last = 0;
struct mpatch_frag *f = l->head;
while (f != l->tail) {
if (f->start < last || f->end > len) {
return MPATCH_ERR_INVALID_PATCH;
}
outlen += f->start - last;
last = f->end;
outlen += f->len;
f++;
}
outlen += len - last;
return outlen;
}
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l)
{
struct mpatch_frag *f = l->head;
int last = 0;
char *p = buf;
while (f != l->tail) {
if (f->start < last || f->start > len || f->end > len ||
last < 0) {
return MPATCH_ERR_INVALID_PATCH;
}
memcpy(p, orig + last, f->start - last);
p += f->start - last;
memcpy(p, f->data, f->len);
last = f->end;
p += f->len;
f++;
}
if (last < 0) {
return MPATCH_ERR_INVALID_PATCH;
}
memcpy(p, orig + last, len - last);
return 0;
}
/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end)
{
ssize_t len;
if (start + 1 == end) {
/* trivial case, output a decoded list */
return get_next_item(bins, start);
}
/* divide and conquer, memory management is elsewhere */
len = (end - start) / 2;
return combine(mpatch_fold(bins, get_next_item, start, start + len),
mpatch_fold(bins, get_next_item, start + len, end));
}