##// END OF EJS Templates
dirstate-tree: Remove newly-empty nodes after removing a `DirstateEntry`...
dirstate-tree: Remove newly-empty nodes after removing a `DirstateEntry` This is actually necessary to make `DirstateMap::has_dir` correct, since it assumes that a node without a `DirstateEntry` has at least one descedant node with a `DirstateEntry`. This bug would become apparent when a later changeset persists tree nodes on disk in the "dirstate-v2" format. Differential Revision: https://phab.mercurial-scm.org/D10706

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debug.rs
24 lines | 822 B | application/rls-services+xml | RustLexer
// debug.rs
//
// Copyright 2020 Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
//! Module to get debug information about Rust extensions.
use cpython::{PyDict, PyModule, PyResult, Python};
/// Create the module, with `__package__` given from parent
pub fn init_module(py: Python, package: &str) -> PyResult<PyModule> {
let dotted_name = &format!("{}.debug", package);
let m = PyModule::new(py, dotted_name)?;
m.add(py, "__package__", package)?;
m.add(py, "__doc__", "Rust debugging information")?;
let sys = PyModule::import(py, "sys")?;
let sys_modules: PyDict = sys.get(py, "modules")?.extract(py)?;
sys_modules.set_item(py, dotted_name, &m)?;
Ok(m)
}