##// END OF EJS Templates
sshpeer: initial definition and implementation of new SSH protocol...
sshpeer: initial definition and implementation of new SSH protocol The existing SSH protocol has several design flaws. Future commits will elaborate on these flaws as new features are introduced to combat these flaws. For now, hopefully you can take me for my word that a ground up rewrite of the SSH protocol is needed. This commit lays the foundation for a new SSH protocol by defining a mechanism to upgrade the SSH transport channel away from the default (version 1) protocol to something modern (which we'll call "version 2" for now). This upgrade process is detailed in the internals documentation for the wire protocol. The gist of it is the client sends a request line preceding the "hello" command/line which basically says "I'm requesting an upgrade: here's what I support." If the server recognizes that line, it processes the upgrade request and the transport channel is switched to use the new version of the protocol. If not, it sends an empty response, which is how all Mercurial SSH servers from the beginning of time reacted to unknown commands. The upgrade request is effectively ignored and the client continues to use the existing version of the protocol as if nothing happened. The new version of the SSH protocol is completely identical to version 1 aside from the upgrade dance and the bytes that follow. The immediate bytes that follow the protocol switch are defined to be a length framed "capabilities: " line containing the remote's advertised capabilities. In reality, this looks very similar to what the "hello" response would look like. But it will evolve quickly. The methodology by which the protocol will evolve is important. I'm not going to introduce the new protocol all at once. That would likely lead to endless bike shedding and forward progress would stall. Instead, I intend to tricle out new features and diversions from the existing protocol in small, incremental changes. To support the gradual evolution of the protocol, the on-the-wire advertised protocol name contains an "exp" to denote "experimental" and a 4 digit field to capture the sub-version of the protocol. Whenever we make a BC change to the wire protocol, we can increment this version and lock out all older clients because it will appear as a completely different protocol version. This means we can incur as many breaking changes as we want. We don't have to commit to supporting any one feature or idea for a long period of time. We can even evolve the handshake mechanism, because that is defined as being an implementation detail of the negotiated protocol version! Hopefully this lowers the barrier to accepting changes to the protocol and for experimenting with "radical" ideas during its development. In core, sshpeer received most of the attention. We haven't even implemented the server bits for the new protocol in core yet. Instead, we add very primitive support to our test server, mainly just to exercise the added code paths in sshpeer. Differential Revision: https://phab.mercurial-scm.org/D2061 # no-check-commit because of required foo_bar naming

File last commit:

r34637:31c6c4d2 default
r35994:48a3a928 default
Show More
exewrapper.c
159 lines | 3.9 KiB | text/x-c | CLexer
/*
exewrapper.c - wrapper for calling a python script on Windows
Copyright 2012 Adrian Buehlmann <adrian@cadifra.com> and others
This software may be used and distributed according to the terms of the
GNU General Public License version 2 or any later version.
*/
#include <stdio.h>
#include <windows.h>
#include "hgpythonlib.h"
#ifdef __GNUC__
int strcat_s(char *d, size_t n, const char *s)
{
return !strncat(d, s, n);
}
int strcpy_s(char *d, size_t n, const char *s)
{
return !strncpy(d, s, n);
}
#endif
static char pyscript[MAX_PATH + 10];
static char pyhome[MAX_PATH + 10];
static char envpyhome[MAX_PATH + 10];
static char pydllfile[MAX_PATH + 10];
int main(int argc, char *argv[])
{
char *p;
int ret;
int i;
int n;
char **pyargv;
WIN32_FIND_DATA fdata;
HANDLE hfind;
const char *err;
HMODULE pydll;
void(__cdecl * Py_SetPythonHome)(char *home);
int(__cdecl * Py_Main)(int argc, char *argv[]);
if (GetModuleFileName(NULL, pyscript, sizeof(pyscript)) == 0) {
err = "GetModuleFileName failed";
goto bail;
}
p = strrchr(pyscript, '.');
if (p == NULL) {
err = "malformed module filename";
goto bail;
}
*p = 0; /* cut trailing ".exe" */
strcpy_s(pyhome, sizeof(pyhome), pyscript);
hfind = FindFirstFile(pyscript, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* pyscript exists, close handle */
FindClose(hfind);
} else {
/* file pyscript isn't there, take <pyscript>exe.py */
strcat_s(pyscript, sizeof(pyscript), "exe.py");
}
pydll = NULL;
p = strrchr(pyhome, '\\');
if (p == NULL) {
err = "can't find backslash in module filename";
goto bail;
}
*p = 0; /* cut at directory */
/* check for private Python of HackableMercurial */
strcat_s(pyhome, sizeof(pyhome), "\\hg-python");
hfind = FindFirstFile(pyhome, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* Path .\hg-python exists. We are probably in HackableMercurial
scenario, so let's load python dll from this dir. */
FindClose(hfind);
strcpy_s(pydllfile, sizeof(pydllfile), pyhome);
strcat_s(pydllfile, sizeof(pydllfile), "\\" HGPYTHONLIB ".dll");
pydll = LoadLibrary(pydllfile);
if (pydll == NULL) {
err = "failed to load private Python DLL " HGPYTHONLIB
".dll";
goto bail;
}
Py_SetPythonHome =
(void *)GetProcAddress(pydll, "Py_SetPythonHome");
if (Py_SetPythonHome == NULL) {
err = "failed to get Py_SetPythonHome";
goto bail;
}
Py_SetPythonHome(pyhome);
}
if (pydll == NULL) {
pydll = LoadLibrary(HGPYTHONLIB ".dll");
if (pydll == NULL) {
err = "failed to load Python DLL " HGPYTHONLIB ".dll";
goto bail;
}
}
Py_Main = (void *)GetProcAddress(pydll, "Py_Main");
if (Py_Main == NULL) {
err = "failed to get Py_Main";
goto bail;
}
/*
Only add the pyscript to the args, if it's not already there. It may
already be there, if the script spawned a child process of itself, in
the same way as it got called, that is, with the pyscript already in
place. So we optionally accept the pyscript as the first argument
(argv[1]), letting our exe taking the role of the python interpreter.
*/
if (argc >= 2 && strcmp(argv[1], pyscript) == 0) {
/*
pyscript is already in the args, so there is no need to copy
the args and we can directly call the python interpreter with
the original args.
*/
return Py_Main(argc, argv);
}
/*
Start assembling the args for the Python interpreter call. We put the
name of our exe (argv[0]) in the position where the python.exe
canonically is, and insert the pyscript next.
*/
pyargv = malloc((argc + 5) * sizeof(char *));
if (pyargv == NULL) {
err = "not enough memory";
goto bail;
}
n = 0;
pyargv[n++] = argv[0];
pyargv[n++] = pyscript;
/* copy remaining args from the command line */
for (i = 1; i < argc; i++)
pyargv[n++] = argv[i];
/* argv[argc] is guaranteed to be NULL, so we forward that guarantee */
pyargv[n] = NULL;
ret = Py_Main(n, pyargv); /* The Python interpreter call */
free(pyargv);
return ret;
bail:
fprintf(stderr, "abort: %s\n", err);
return 255;
}