##// END OF EJS Templates
sshpeer: initial definition and implementation of new SSH protocol...
sshpeer: initial definition and implementation of new SSH protocol The existing SSH protocol has several design flaws. Future commits will elaborate on these flaws as new features are introduced to combat these flaws. For now, hopefully you can take me for my word that a ground up rewrite of the SSH protocol is needed. This commit lays the foundation for a new SSH protocol by defining a mechanism to upgrade the SSH transport channel away from the default (version 1) protocol to something modern (which we'll call "version 2" for now). This upgrade process is detailed in the internals documentation for the wire protocol. The gist of it is the client sends a request line preceding the "hello" command/line which basically says "I'm requesting an upgrade: here's what I support." If the server recognizes that line, it processes the upgrade request and the transport channel is switched to use the new version of the protocol. If not, it sends an empty response, which is how all Mercurial SSH servers from the beginning of time reacted to unknown commands. The upgrade request is effectively ignored and the client continues to use the existing version of the protocol as if nothing happened. The new version of the SSH protocol is completely identical to version 1 aside from the upgrade dance and the bytes that follow. The immediate bytes that follow the protocol switch are defined to be a length framed "capabilities: " line containing the remote's advertised capabilities. In reality, this looks very similar to what the "hello" response would look like. But it will evolve quickly. The methodology by which the protocol will evolve is important. I'm not going to introduce the new protocol all at once. That would likely lead to endless bike shedding and forward progress would stall. Instead, I intend to tricle out new features and diversions from the existing protocol in small, incremental changes. To support the gradual evolution of the protocol, the on-the-wire advertised protocol name contains an "exp" to denote "experimental" and a 4 digit field to capture the sub-version of the protocol. Whenever we make a BC change to the wire protocol, we can increment this version and lock out all older clients because it will appear as a completely different protocol version. This means we can incur as many breaking changes as we want. We don't have to commit to supporting any one feature or idea for a long period of time. We can even evolve the handshake mechanism, because that is defined as being an implementation detail of the negotiated protocol version! Hopefully this lowers the barrier to accepting changes to the protocol and for experimenting with "radical" ideas during its development. In core, sshpeer received most of the attention. We haven't even implemented the server bits for the new protocol in core yet. Instead, we add very primitive support to our test server, mainly just to exercise the added code paths in sshpeer. Differential Revision: https://phab.mercurial-scm.org/D2061 # no-check-commit because of required foo_bar naming

File last commit:

r34802:1f4249c7 default
r35994:48a3a928 default
Show More
mpatch.c
279 lines | 6.0 KiB | text/x-c | CLexer
/*
mpatch.c - efficient binary patching for Mercurial
This implements a patch algorithm that's O(m + nlog n) where m is the
size of the output and n is the number of patches.
Given a list of binary patches, it unpacks each into a hunk list,
then combines the hunk lists with a treewise recursion to form a
single hunk list. This hunk list is then applied to the original
text.
The text (or binary) fragments are copied directly from their source
Python objects into a preallocated output string to avoid the
allocation of intermediate Python objects. Working memory is about 2x
the total number of hunks.
Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
This software may be used and distributed according to the terms
of the GNU General Public License, incorporated herein by reference.
*/
#include <stdlib.h>
#include <string.h>
#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"
static struct mpatch_flist *lalloc(ssize_t size)
{
struct mpatch_flist *a = NULL;
if (size < 1)
size = 1;
a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
if (a) {
a->base = (struct mpatch_frag *)malloc(
sizeof(struct mpatch_frag) * size);
if (a->base) {
a->head = a->tail = a->base;
return a;
}
free(a);
}
return NULL;
}
void mpatch_lfree(struct mpatch_flist *a)
{
if (a) {
free(a->base);
free(a);
}
}
static ssize_t lsize(struct mpatch_flist *a)
{
return a->tail - a->head;
}
/* move hunks in source that are less cut to dest, compensating
for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
int offset)
{
struct mpatch_frag *d = dest->tail, *s = src->head;
int postend, c, l;
while (s != src->tail) {
if (s->start + offset >= cut)
break; /* we've gone far enough */
postend = offset + s->start + s->len;
if (postend <= cut) {
/* save this hunk */
offset += s->start + s->len - s->end;
*d++ = *s++;
} else {
/* break up this hunk */
c = cut - offset;
if (s->end < c)
c = s->end;
l = cut - offset - s->start;
if (s->len < l)
l = s->len;
offset += s->start + l - c;
d->start = s->start;
d->end = c;
d->len = l;
d->data = s->data;
d++;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
dest->tail = d;
src->head = s;
return offset;
}
/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
struct mpatch_frag *s = src->head;
int postend, c, l;
while (s != src->tail) {
if (s->start + offset >= cut)
break;
postend = offset + s->start + s->len;
if (postend <= cut) {
offset += s->start + s->len - s->end;
s++;
} else {
c = cut - offset;
if (s->end < c)
c = s->end;
l = cut - offset - s->start;
if (s->len < l)
l = s->len;
offset += s->start + l - c;
s->start = c;
s->len = s->len - l;
s->data = s->data + l;
break;
}
}
src->head = s;
return offset;
}
/* combine hunk lists a and b, while adjusting b for offset changes in a/
this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
struct mpatch_flist *b)
{
struct mpatch_flist *c = NULL;
struct mpatch_frag *bh, *ct;
int offset = 0, post;
if (a && b)
c = lalloc((lsize(a) + lsize(b)) * 2);
if (c) {
for (bh = b->head; bh != b->tail; bh++) {
/* save old hunks */
offset = gather(c, a, bh->start, offset);
/* discard replaced hunks */
post = discard(a, bh->end, offset);
/* insert new hunk */
ct = c->tail;
ct->start = bh->start - offset;
ct->end = bh->end - post;
ct->len = bh->len;
ct->data = bh->data;
c->tail++;
offset = post;
}
/* hold on to tail from a */
memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
c->tail += lsize(a);
}
mpatch_lfree(a);
mpatch_lfree(b);
return c;
}
/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
struct mpatch_flist *l;
struct mpatch_frag *lt;
int pos = 0;
/* assume worst case size, we won't have many of these lists */
l = lalloc(len / 12 + 1);
if (!l)
return MPATCH_ERR_NO_MEM;
lt = l->tail;
while (pos >= 0 && pos < len) {
lt->start = getbe32(bin + pos);
lt->end = getbe32(bin + pos + 4);
lt->len = getbe32(bin + pos + 8);
lt->data = bin + pos + 12;
pos += 12 + lt->len;
if (lt->start > lt->end || lt->len < 0)
break; /* sanity check */
lt++;
}
if (pos != len) {
mpatch_lfree(l);
return MPATCH_ERR_CANNOT_BE_DECODED;
}
l->tail = lt;
*res = l;
return 0;
}
/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
ssize_t outlen = 0, last = 0;
struct mpatch_frag *f = l->head;
while (f != l->tail) {
if (f->start < last || f->end > len) {
return MPATCH_ERR_INVALID_PATCH;
}
outlen += f->start - last;
last = f->end;
outlen += f->len;
f++;
}
outlen += len - last;
return outlen;
}
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l)
{
struct mpatch_frag *f = l->head;
int last = 0;
char *p = buf;
while (f != l->tail) {
if (f->start < last || f->end > len) {
return MPATCH_ERR_INVALID_PATCH;
}
memcpy(p, orig + last, f->start - last);
p += f->start - last;
memcpy(p, f->data, f->len);
last = f->end;
p += f->len;
f++;
}
memcpy(p, orig + last, len - last);
return 0;
}
/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end)
{
ssize_t len;
if (start + 1 == end) {
/* trivial case, output a decoded list */
return get_next_item(bins, start);
}
/* divide and conquer, memory management is elsewhere */
len = (end - start) / 2;
return combine(mpatch_fold(bins, get_next_item, start, start + len),
mpatch_fold(bins, get_next_item, start + len, end));
}