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namespaces: let namespaces override singlenode() definition...
namespaces: let namespaces override singlenode() definition Some namespaces have multiple nodes per name (meaning that their namemap() returns multiple nodes). One such namespace is the "topics" namespace (from the evolve repo). We also have our own internal namespace at Google (for review units) that has multiple nodes per name. These namespaces may not want to use the default "pick highest revnum" resolution that we currently use when resolving a name to a single node. As an example, they may decide that `hg co <name>` should check out a commit that's last in some sense even if an earlier commit had just been amended and thus had a higher revnum [1]. This patch gives the namespace the option to continue to return multiple nodes and to override how the best node is picked. Allowing namespaces to override that may also be useful as an optimization (it may be cheaper for the namespace to find just that node). I have been arguing (in D3715) for using all the nodes returned from namemap() when resolving the symbol to a revset, so e.g. `hg log -r stable` would resolve to *all* nodes on stable, not just the one with the highest revnum (except that I don't actually think we should change it for the branch namespace because of BC). Most people seem opposed to that. If we decide not to do it, I think we can deprecate the namemap() function in favor of the new singlenode() (I find it weird to have namespaces, like the branch namespace, where namemap() isn't nodemap()'s inverse). I therefore think this patch makes sense regardless of what we decide on that issue. [1] Actually, even the branch namespace would have wanted to override singlenode() if it had supported multiple nodes. That's because closes branch heads are mostly ignored, so "hg co default" will not check out the highest-revnum node if that's a closed head. Differential Revision: https://phab.mercurial-scm.org/D3852

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pvec.py
214 lines | 5.9 KiB | text/x-python | PythonLexer
# pvec.py - probabilistic vector clocks for Mercurial
#
# Copyright 2012 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
'''
A "pvec" is a changeset property based on the theory of vector clocks
that can be compared to discover relatedness without consulting a
graph. This can be useful for tasks like determining how a
disconnected patch relates to a repository.
Currently a pvec consist of 448 bits, of which 24 are 'depth' and the
remainder are a bit vector. It is represented as a 70-character base85
string.
Construction:
- a root changeset has a depth of 0 and a bit vector based on its hash
- a normal commit has a changeset where depth is increased by one and
one bit vector bit is flipped based on its hash
- a merge changeset pvec is constructed by copying changes from one pvec into
the other to balance its depth
Properties:
- for linear changes, difference in depth is always <= hamming distance
- otherwise, changes are probably divergent
- when hamming distance is < 200, we can reliably detect when pvecs are near
Issues:
- hamming distance ceases to work over distances of ~ 200
- detecting divergence is less accurate when the common ancestor is very close
to either revision or total distance is high
- this could probably be improved by modeling the relation between
delta and hdist
Uses:
- a patch pvec can be used to locate the nearest available common ancestor for
resolving conflicts
- ordering of patches can be established without a DAG
- two head pvecs can be compared to determine whether push/pull/merge is needed
and approximately how many changesets are involved
- can be used to find a heuristic divergence measure between changesets on
different branches
'''
from __future__ import absolute_import
from .node import nullrev
from . import (
util,
)
_size = 448 # 70 chars b85-encoded
_bytes = _size / 8
_depthbits = 24
_depthbytes = _depthbits / 8
_vecbytes = _bytes - _depthbytes
_vecbits = _vecbytes * 8
_radius = (_vecbits - 30) / 2 # high probability vectors are related
def _bin(bs):
'''convert a bytestring to a long'''
v = 0
for b in bs:
v = v * 256 + ord(b)
return v
def _str(v, l):
bs = ""
for p in xrange(l):
bs = chr(v & 255) + bs
v >>= 8
return bs
def _split(b):
'''depth and bitvec'''
return _bin(b[:_depthbytes]), _bin(b[_depthbytes:])
def _join(depth, bitvec):
return _str(depth, _depthbytes) + _str(bitvec, _vecbytes)
def _hweight(x):
c = 0
while x:
if x & 1:
c += 1
x >>= 1
return c
_htab = [_hweight(x) for x in xrange(256)]
def _hamming(a, b):
'''find the hamming distance between two longs'''
d = a ^ b
c = 0
while d:
c += _htab[d & 0xff]
d >>= 8
return c
def _mergevec(x, y, c):
# Ideally, this function would be x ^ y ^ ancestor, but finding
# ancestors is a nuisance. So instead we find the minimal number
# of changes to balance the depth and hamming distance
d1, v1 = x
d2, v2 = y
if d1 < d2:
d1, d2, v1, v2 = d2, d1, v2, v1
hdist = _hamming(v1, v2)
ddist = d1 - d2
v = v1
m = v1 ^ v2 # mask of different bits
i = 1
if hdist > ddist:
# if delta = 10 and hdist = 100, then we need to go up 55 steps
# to the ancestor and down 45
changes = (hdist - ddist + 1) / 2
else:
# must make at least one change
changes = 1
depth = d1 + changes
# copy changes from v2
if m:
while changes:
if m & i:
v ^= i
changes -= 1
i <<= 1
else:
v = _flipbit(v, c)
return depth, v
def _flipbit(v, node):
# converting bit strings to longs is slow
bit = (hash(node) & 0xffffffff) % _vecbits
return v ^ (1<<bit)
def ctxpvec(ctx):
'''construct a pvec for ctx while filling in the cache'''
r = ctx.repo()
if not util.safehasattr(r, "_pveccache"):
r._pveccache = {}
pvc = r._pveccache
if ctx.rev() not in pvc:
cl = r.changelog
for n in xrange(ctx.rev() + 1):
if n not in pvc:
node = cl.node(n)
p1, p2 = cl.parentrevs(n)
if p1 == nullrev:
# start with a 'random' vector at root
pvc[n] = (0, _bin((node * 3)[:_vecbytes]))
elif p2 == nullrev:
d, v = pvc[p1]
pvc[n] = (d + 1, _flipbit(v, node))
else:
pvc[n] = _mergevec(pvc[p1], pvc[p2], node)
bs = _join(*pvc[ctx.rev()])
return pvec(util.b85encode(bs))
class pvec(object):
def __init__(self, hashorctx):
if isinstance(hashorctx, str):
self._bs = hashorctx
self._depth, self._vec = _split(util.b85decode(hashorctx))
else:
self._vec = ctxpvec(hashorctx)
def __str__(self):
return self._bs
def __eq__(self, b):
return self._vec == b._vec and self._depth == b._depth
def __lt__(self, b):
delta = b._depth - self._depth
if delta < 0:
return False # always correct
if _hamming(self._vec, b._vec) > delta:
return False
return True
def __gt__(self, b):
return b < self
def __or__(self, b):
delta = abs(b._depth - self._depth)
if _hamming(self._vec, b._vec) <= delta:
return False
return True
def __sub__(self, b):
if self | b:
raise ValueError("concurrent pvecs")
return self._depth - b._depth
def distance(self, b):
d = abs(b._depth - self._depth)
h = _hamming(self._vec, b._vec)
return max(d, h)
def near(self, b):
dist = abs(b.depth - self._depth)
if dist > _radius or _hamming(self._vec, b._vec) > _radius:
return False