##// END OF EJS Templates
tests: use `--no-cache-dir` with `pip`...
tests: use `--no-cache-dir` with `pip` After 1a09563a615c, there's one more wheel that gets cached in the user's pip cache in the macOS CI runner. The wheel corresponds to the version being used for the tests, but it doesn't get cached until the 3rd or 4th test shard is run, so it's not an issue with installing to run the tests. This seems to eliminate that. This doesn't seem to be an issue on Windows or Linux in my setup. Windows not being affected is likely because we set `$USERPROFILE` to redirect the home directory to `$TESTTMP` when running tests, since 08fd76a553c9. (When checking with `"$PYTHON" -m pip cache dir`, it points to `$TESTTMP/pip/cache`.) We do also set `$HOME` to this same location when running posix tests, but I can't tell what's going on locally in Linux, because running `pip` directly in the *.t explodes, and `"$PYTHON" -m pip --version` prints `pip 9.0.1 from /usr/lib/python3/dist-packages`, so that's likely before caching was enabled[1]. Running `python3.8 -m pip --version` locally outside of the *.t (the same version used to invoke the test runner), prints `pip 24.2 from /home/mharbison/.local/lib/python3.8/site-packages/pip (python 3.8)`. In CI, both macOS and Linux print a modern version of `pip`, and list the cache as being under `$TESTTMP`, but then it doesn't end up there on macOS. No idea if it is a pip bug, or what. But let's be explict and disable caching. [1] https://github.com/pypa/pip/blob/fe0925b3c00bf8956a0d33408df692ac364217d4/docs/html/topics/caching.md?plain=1#L37

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pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
/*! POOL_free() :
* Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() :
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add() :
* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
* Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif