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# pvec.py - probabilistic vector clocks for Mercurial
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#
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# Copyright 2012 Matt Mackall <mpm@selenic.com>
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#
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# This software may be used and distributed according to the terms of the
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# GNU General Public License version 2 or any later version.
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'''
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A "pvec" is a changeset property based on the theory of vector clocks
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that can be compared to discover relatedness without consulting a
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graph. This can be useful for tasks like determining how a
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disconnected patch relates to a repository.
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Currently a pvec consist of 448 bits, of which 24 are 'depth' and the
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remainder are a bit vector. It is represented as a 70-character base85
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string.
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Construction:
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- a root changeset has a depth of 0 and a bit vector based on its hash
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- a normal commit has a changeset where depth is increased by one and
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one bit vector bit is flipped based on its hash
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- a merge changeset pvec is constructed by copying changes from one pvec into
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the other to balance its depth
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Properties:
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- for linear changes, difference in depth is always <= hamming distance
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- otherwise, changes are probably divergent
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- when hamming distance is < 200, we can reliably detect when pvecs are near
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Issues:
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- hamming distance ceases to work over distances of ~ 200
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- detecting divergence is less accurate when the common ancestor is very close
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to either revision or total distance is high
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- this could probably be improved by modeling the relation between
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delta and hdist
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Uses:
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- a patch pvec can be used to locate the nearest available common ancestor for
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resolving conflicts
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- ordering of patches can be established without a DAG
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- two head pvecs can be compared to determine whether push/pull/merge is needed
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and approximately how many changesets are involved
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- can be used to find a heuristic divergence measure between changesets on
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different branches
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'''
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from __future__ import absolute_import, division
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from .node import nullrev
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from . import (
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pycompat,
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util,
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)
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_size = 448 # 70 chars b85-encoded
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_bytes = _size // 8
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_depthbits = 24
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_depthbytes = _depthbits // 8
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_vecbytes = _bytes - _depthbytes
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_vecbits = _vecbytes * 8
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_radius = (_vecbits - 30) // 2 # high probability vectors are related
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def _bin(bs):
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'''convert a bytestring to a long'''
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v = 0
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for b in bs:
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v = v * 256 + ord(b)
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return v
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def _str(v, l):
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# type: (int, int) -> bytes
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bs = b""
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for p in pycompat.xrange(l):
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bs = pycompat.bytechr(v & 255) + bs
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v >>= 8
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return bs
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def _split(b):
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'''depth and bitvec'''
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return _bin(b[:_depthbytes]), _bin(b[_depthbytes:])
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def _join(depth, bitvec):
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return _str(depth, _depthbytes) + _str(bitvec, _vecbytes)
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def _hweight(x):
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c = 0
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while x:
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if x & 1:
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c += 1
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x >>= 1
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return c
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_htab = [_hweight(x) for x in pycompat.xrange(256)]
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def _hamming(a, b):
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'''find the hamming distance between two longs'''
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d = a ^ b
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c = 0
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while d:
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c += _htab[d & 0xFF]
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d >>= 8
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return c
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def _mergevec(x, y, c):
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# Ideally, this function would be x ^ y ^ ancestor, but finding
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# ancestors is a nuisance. So instead we find the minimal number
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# of changes to balance the depth and hamming distance
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d1, v1 = x
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d2, v2 = y
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if d1 < d2:
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d1, d2, v1, v2 = d2, d1, v2, v1
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hdist = _hamming(v1, v2)
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ddist = d1 - d2
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v = v1
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m = v1 ^ v2 # mask of different bits
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i = 1
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if hdist > ddist:
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# if delta = 10 and hdist = 100, then we need to go up 55 steps
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# to the ancestor and down 45
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changes = (hdist - ddist + 1) // 2
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else:
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# must make at least one change
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changes = 1
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depth = d1 + changes
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# copy changes from v2
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if m:
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while changes:
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if m & i:
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v ^= i
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changes -= 1
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i <<= 1
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else:
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v = _flipbit(v, c)
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return depth, v
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def _flipbit(v, node):
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# converting bit strings to longs is slow
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bit = (hash(node) & 0xFFFFFFFF) % _vecbits
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return v ^ (1 << bit)
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def ctxpvec(ctx):
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'''construct a pvec for ctx while filling in the cache'''
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r = ctx.repo()
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if not util.safehasattr(r, "_pveccache"):
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r._pveccache = {}
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pvc = r._pveccache
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if ctx.rev() not in pvc:
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cl = r.changelog
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for n in pycompat.xrange(ctx.rev() + 1):
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if n not in pvc:
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node = cl.node(n)
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p1, p2 = cl.parentrevs(n)
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if p1 == nullrev:
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# start with a 'random' vector at root
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pvc[n] = (0, _bin((node * 3)[:_vecbytes]))
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elif p2 == nullrev:
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d, v = pvc[p1]
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pvc[n] = (d + 1, _flipbit(v, node))
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else:
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pvc[n] = _mergevec(pvc[p1], pvc[p2], node)
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bs = _join(*pvc[ctx.rev()])
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return pvec(util.b85encode(bs))
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class pvec(object):
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def __init__(self, hashorctx):
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if isinstance(hashorctx, bytes):
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self._bs = hashorctx
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self._depth, self._vec = _split(util.b85decode(hashorctx))
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else:
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self._vec = ctxpvec(hashorctx)
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def __str__(self):
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return self._bs
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def __eq__(self, b):
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return self._vec == b._vec and self._depth == b._depth
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def __lt__(self, b):
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delta = b._depth - self._depth
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if delta < 0:
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return False # always correct
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if _hamming(self._vec, b._vec) > delta:
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return False
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return True
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def __gt__(self, b):
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return b < self
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def __or__(self, b):
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delta = abs(b._depth - self._depth)
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if _hamming(self._vec, b._vec) <= delta:
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return False
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return True
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def __sub__(self, b):
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if self | b:
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raise ValueError(b"concurrent pvecs")
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return self._depth - b._depth
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def distance(self, b):
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d = abs(b._depth - self._depth)
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h = _hamming(self._vec, b._vec)
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return max(d, h)
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def near(self, b):
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dist = abs(b.depth - self._depth)
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if dist > _radius or _hamming(self._vec, b._vec) > _radius:
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return False
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