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pyoxidizer: produce working Python 3 Windows installers (issue6366)...
pyoxidizer: produce working Python 3 Windows installers (issue6366) While we've had code to produce Python 3 Windows installers with PyOxidizer, we haven't been advertising them on the web site due to a bug in making TLS connections and issues around resource handling. This commit upgrades our PyOxidizer install and configuration to use a recent Git commit of PyOxidizer. This new version of PyOxidizer contains a *ton* of changes, improvements, and bug fixes. Notably, Windows shared distributions now mostly "just work" and the TLS bug and random problems with Python extension modules in the standard library go away. And Python has been upgraded from 3.7 to 3.8.6. The price we pay for this upgrade is a ton of backwards incompatible changes to Starlark. I applied this commit (the overall series actually) on stable to produce Windows installers for Mercurial 5.5.2, which I published shortly before submitting this commit for review. In order to get the stable branch working, I decided to take a less aggressive approach to Python resource management. Previously, we were attempting to load all Python modules from memory and were performing some hacks to copy Mercurial's non-module resources into additional directories in Starlark. This commit implements a resource callback function in Starlark (a new feature since PyOxidizer 0.7) to dynamically assign standard library resources to in-memory loading and all other resources to filesystem loading. This means that Mercurial's files and all the other packages we ship in the Windows installers (e.g. certifi and pygments) are loaded from the filesystem instead of from memory. This avoids issues due to lack of __file__ and enables us to ship a working Python 3 installer on Windows. The end state of the install layout after this patch is not ideal for @: we still copy resource files like templates and help text to directories next to the hg.exe executable. There is code in @ to use importlib.resources to load these files and we could likely remove these copies once this lands on @. But for now, the install layout mimics what we've shipped for seemingly forever and is backwards compatible. It allows us to achieve the milestone of working Python 3 Windows installers and gets us a giant step closer to deleting Python 2. Differential Revision: https://phab.mercurial-scm.org/D9148

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bdiff.c
345 lines | 7.1 KiB | text/x-c | CLexer
/*
bdiff.c - efficient binary diff extension for Mercurial
Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
This software may be used and distributed according to the terms of
the GNU General Public License, incorporated herein by reference.
Based roughly on Python difflib
*/
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "bdiff.h"
#include "bitmanipulation.h"
#include "compat.h"
/* Hash implementation from diffutils */
#define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n)))
#define HASH(h, c) ((c) + ROL(h, 7))
struct pos {
int pos, len;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr)
{
unsigned hash;
int i;
const char *p, *b = a;
const char *const plast = a + len - 1;
struct bdiff_line *l;
/* count the lines */
i = 1; /* extra line for sentinel */
for (p = a; p < plast; p++) {
if (*p == '\n') {
i++;
}
}
if (p == plast) {
i++;
}
*lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line));
if (!l) {
return -1;
}
/* build the line array and calculate hashes */
hash = 0;
for (p = a; p < plast; p++) {
hash = HASH(hash, *p);
if (*p == '\n') {
l->hash = hash;
hash = 0;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
b = p + 1;
}
}
if (p == plast) {
hash = HASH(hash, *p);
l->hash = hash;
l->len = p - b + 1;
l->l = b;
l->n = INT_MAX;
l++;
}
/* set up a sentinel */
l->hash = 0;
l->len = 0;
l->l = a + len;
return i - 1;
}
static inline int cmp(struct bdiff_line *a, struct bdiff_line *b)
{
return a->hash != b->hash || a->len != b->len ||
memcmp(a->l, b->l, a->len);
}
static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b,
int bn)
{
int i, j, buckets = 1, t, scale;
struct pos *h = NULL;
/* build a hash table of the next highest power of 2 */
while (buckets < bn + 1) {
buckets *= 2;
}
/* try to allocate a large hash table to avoid collisions */
for (scale = 4; scale; scale /= 2) {
h = (struct pos *)calloc(buckets, scale * sizeof(struct pos));
if (h) {
break;
}
}
if (!h) {
return 0;
}
buckets = buckets * scale - 1;
/* clear the hash table */
for (i = 0; i <= buckets; i++) {
h[i].pos = -1;
h[i].len = 0;
}
/* add lines to the hash table chains */
for (i = 0; i < bn; i++) {
/* find the equivalence class */
for (j = b[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets) {
if (!cmp(b + i, b + h[j].pos)) {
break;
}
}
/* add to the head of the equivalence class */
b[i].n = h[j].pos;
b[i].e = j;
h[j].pos = i;
h[j].len++; /* keep track of popularity */
}
/* compute popularity threshold */
t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1);
/* match items in a to their equivalence class in b */
for (i = 0; i < an; i++) {
/* find the equivalence class */
for (j = a[i].hash & buckets; h[j].pos != -1;
j = (j + 1) & buckets) {
if (!cmp(a + i, b + h[j].pos)) {
break;
}
}
a[i].e = j; /* use equivalence class for quick compare */
if (h[j].len <= t) {
a[i].n = h[j].pos; /* point to head of match list */
} else {
a[i].n = -1; /* too popular */
}
}
/* discard hash tables */
free(h);
return 1;
}
static int longest_match(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos, int a1, int a2, int b1, int b2,
int *omi, int *omj)
{
int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf;
/* window our search on large regions to better bound
worst-case performance. by choosing a window at the end, we
reduce skipping overhead on the b chains. */
if (a2 - a1 > 30000) {
a1 = a2 - 30000;
}
half = (a1 + a2 - 1) / 2;
bhalf = (b1 + b2 - 1) / 2;
for (i = a1; i < a2; i++) {
/* skip all lines in b after the current block */
for (j = a[i].n; j >= b2; j = b[j].n) {
;
}
/* loop through all lines match a[i] in b */
for (; j >= b1; j = b[j].n) {
/* does this extend an earlier match? */
for (k = 1; j - k >= b1 && i - k >= a1; k++) {
/* reached an earlier match? */
if (pos[j - k].pos == i - k) {
k += pos[j - k].len;
break;
}
/* previous line mismatch? */
if (a[i - k].e != b[j - k].e) {
break;
}
}
pos[j].pos = i;
pos[j].len = k;
/* best match so far? we prefer matches closer
to the middle to balance recursion */
if (k > mk) {
/* a longer match */
mi = i;
mj = j;
mk = k;
} else if (k == mk) {
if (i > mi && i <= half && j > b1) {
/* same match but closer to half */
mi = i;
mj = j;
} else if (i == mi && (mj > bhalf || i == a1)) {
/* same i but best earlier j */
mj = j;
}
}
}
}
if (mk) {
mi = mi - mk + 1;
mj = mj - mk + 1;
}
/* expand match to include subsequent popular lines */
while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e) {
mk++;
}
*omi = mi;
*omj = mj;
return mk;
}
static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b,
struct pos *pos, int a1, int a2, int b1,
int b2, struct bdiff_hunk *l)
{
int i, j, k;
while (1) {
/* find the longest match in this chunk */
k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j);
if (!k) {
return l;
}
/* and recurse on the remaining chunks on either side */
l = recurse(a, b, pos, a1, i, b1, j, l);
if (!l) {
return NULL;
}
l->next =
(struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!l->next) {
return NULL;
}
l = l->next;
l->a1 = i;
l->a2 = i + k;
l->b1 = j;
l->b2 = j + k;
l->next = NULL;
/* tail-recursion didn't happen, so do equivalent iteration */
a1 = i + k;
b1 = j + k;
}
}
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base)
{
struct bdiff_hunk *curr;
struct pos *pos;
int t, count = 0;
/* allocate and fill arrays */
t = equatelines(a, an, b, bn);
pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos));
if (pos && t) {
/* generate the matching block list */
curr = recurse(a, b, pos, 0, an, 0, bn, base);
if (!curr) {
return -1;
}
/* sentinel end hunk */
curr->next =
(struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
if (!curr->next) {
return -1;
}
curr = curr->next;
curr->a1 = curr->a2 = an;
curr->b1 = curr->b2 = bn;
curr->next = NULL;
}
free(pos);
/* normalize the hunk list, try to push each hunk towards the end */
for (curr = base->next; curr; curr = curr->next) {
struct bdiff_hunk *next = curr->next;
if (!next) {
break;
}
if (curr->a2 == next->a1 || curr->b2 == next->b1) {
while (curr->a2 < an && curr->b2 < bn &&
next->a1 < next->a2 && next->b1 < next->b2 &&
!cmp(a + curr->a2, b + curr->b2)) {
curr->a2++;
next->a1++;
curr->b2++;
next->b1++;
}
}
}
for (curr = base->next; curr; curr = curr->next) {
count++;
}
return count;
}
/* deallocate list of hunks; l may be NULL */
void bdiff_freehunks(struct bdiff_hunk *l)
{
struct bdiff_hunk *n;
for (; l; l = n) {
n = l->next;
free(l);
}
}