##// END OF EJS Templates
nodemap: write nodemap data on disk...
nodemap: write nodemap data on disk Let us start writing data on disk (so that we can read it from there later). This series of changeset is going to focus first on having data on disk and updating it. Right now the data is written right next to the revlog data, in the store. We might move it to cache (with proper cache validation mechanism) later, but for now revlog have a storevfs instance and it is simpler to us it. The right location for this data is not the focus of this series. Differential Revision: https://phab.mercurial-scm.org/D7835

File last commit:

r38322:1fb2510c @40 default
r44789:5962fd0d default
Show More
bitmanipulation.h
51 lines | 989 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
(((uint32_t)d[2]) << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif