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phabricator: use .arcconfig for the callsign if not set locally (issue6243)...
phabricator: use .arcconfig for the callsign if not set locally (issue6243) This makes things easier for people working with more than one repository because this file can be committed to each repository. The bug report asks to read <repo>/.arcrc, but AFAICT, that file lives in ~/ and holds the credentials. And we already track an .arcconfig file. Any callsign set globally is still used if that is all that is present, but .arcconfig will override it if available. The idea behind letting the local hgrc override .arcconfig is that the developer may need to do testing against another server, and not dirty the working directory. Originally I was going to just try to read the callsign in `getrepophid()` if it wasn't present in the hg config. That works fine, but I think it also makes sense to read the URL from this file too. That would have worked less well because `readurltoken()` doesn't have access to the repo object to know where to find the file. Supplimenting the config mechanism is less magical because it reports the source and value of the properties used, and it doesn't need to read the file twice. Invalid hgrc files generally cause the program to abort. I only flagged it as a warning here because it's not our config file, not crucial to the whole program operating, and really shouldn't be corrupt in the typical case where it is checked into the repo. Differential Revision: https://phab.mercurial-scm.org/D7934

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pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
/*! POOL_free() :
* Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() :
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add() :
* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
* Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif