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rust-status: don't bubble up os errors, translate them to bad matches...
rust-status: don't bubble up os errors, translate them to bad matches In the rare cases when either the OS/filesystem throws an error on an otherwise valid action, or because a path is not representable on the filesystem, or because of concurrent actions in the filesystem, we want to warn the user about said path instead of bubbling up the error, causing an exception to be raised in the Python layer. Differential Revision: https://phab.mercurial-scm.org/D9320

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dirstate_status.rs
133 lines | 5.1 KiB | application/rls-services+xml | RustLexer
// dirstate_status.rs
//
// Copyright 2019, Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
use crate::dirstate::status::{build_response, Dispatch, HgPathCow, Status};
use crate::matchers::Matcher;
use crate::{DirstateStatus, StatusError};
/// A tuple of the paths that need to be checked in the filelog because it's
/// ambiguous whether they've changed, and the rest of the already dispatched
/// files.
pub type LookupAndStatus<'a> = (Vec<HgPathCow<'a>>, DirstateStatus<'a>);
#[cfg(feature = "dirstate-tree")]
impl<'a, M: Matcher + Sync> Status<'a, M> {
pub(crate) fn run(&self) -> Result<LookupAndStatus<'a>, StatusError> {
let (traversed_sender, traversed_receiver) =
crossbeam::channel::unbounded();
// Step 1: check the files explicitly mentioned by the user
let (work, mut results) = self.walk_explicit(traversed_sender.clone());
// Step 2: Check files in the dirstate
if !self.matcher.is_exact() {
self.extend_from_dmap(&mut results);
}
// Step 3: Check the working directory if listing unknowns
if !work.is_empty() {
// Hashmaps are quite a bit slower to build than vecs, so only
// build it if needed.
let mut old_results = None;
// Step 2: recursively check the working directory for changes if
// needed
for (dir, dispatch) in work {
match dispatch {
Dispatch::Directory { was_file } => {
if was_file {
results.push((dir.to_owned(), Dispatch::Removed));
}
if self.options.list_ignored
|| self.options.list_unknown
&& !self.dir_ignore(&dir)
{
if old_results.is_none() {
old_results =
Some(results.iter().cloned().collect());
}
self.traverse(
&dir,
old_results
.as_ref()
.expect("old results should exist"),
&mut results,
traversed_sender.clone(),
);
}
}
_ => {
unreachable!("There can only be directories in `work`")
}
}
}
}
drop(traversed_sender);
let traversed = traversed_receiver.into_iter().collect();
Ok(build_response(results, traversed))
}
}
#[cfg(not(feature = "dirstate-tree"))]
impl<'a, M: Matcher + Sync> Status<'a, M> {
pub(crate) fn run(&self) -> Result<LookupAndStatus<'a>, StatusError> {
let (traversed_sender, traversed_receiver) =
crossbeam::channel::unbounded();
// Step 1: check the files explicitly mentioned by the user
let (work, mut results) = self.walk_explicit(traversed_sender.clone());
if !work.is_empty() {
// Hashmaps are quite a bit slower to build than vecs, so only
// build it if needed.
let old_results = results.iter().cloned().collect();
// Step 2: recursively check the working directory for changes if
// needed
for (dir, dispatch) in work {
match dispatch {
Dispatch::Directory { was_file } => {
if was_file {
results.push((dir.to_owned(), Dispatch::Removed));
}
if self.options.list_ignored
|| self.options.list_unknown
&& !self.dir_ignore(&dir)
{
self.traverse(
&dir,
&old_results,
&mut results,
traversed_sender.clone(),
);
}
}
_ => {
unreachable!("There can only be directories in `work`")
}
}
}
}
if !self.matcher.is_exact() {
if self.options.list_unknown {
self.handle_unknowns(&mut results);
} else {
// TODO this is incorrect, see issue6335
// This requires a fix in both Python and Rust that can happen
// with other pending changes to `status`.
self.extend_from_dmap(&mut results);
}
}
drop(traversed_sender);
let traversed = traversed_receiver.into_iter().collect();
Ok(build_response(results, traversed))
}
}