##// END OF EJS Templates
mergestate: determine if active without looking for state files on disk...
mergestate: determine if active without looking for state files on disk I couldn't think of a reason that we need to check state files on disk to determine if a merge is active. I could imagine them being for there for detecting broken state files that would then be cleaned up by some later command, but we always delete the entire `.hg/merge/` tree, so that doesn't seem to be it. The checks were added in 4e932dc5c113 (resolve: abort when not applicable (BC), 2014-04-18). Perhaps there were needed for that and then made obsolete by 6062593d8b06 (resolve: don't abort resolve -l even when no merge is in progress, 2014-05-23). The reason I want to delete the checks is that I think `ms = mergestate.read(repo); ms.active() and ms.local` should be a valid pattern, but it crashes when the merge state file is an empty file if we consider mere presence of the file as "active". Differential Revision: https://phab.mercurial-scm.org/D8118

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# Rust builds with a modern MSVC and uses a newer CRT.
# Python 2.7 has a shared library dependency on an older CRT (msvcr90.dll).
# We statically link the modern CRT to avoid multiple msvcr*.dll libraries
# being loaded and Python possibly picking up symbols from the newer runtime
# (which would be loaded first).
[target.'cfg(target_os = "windows")']
rustflags = ["-Ctarget-feature=+crt-static"]