##// END OF EJS Templates
mergestate: determine if active without looking for state files on disk...
mergestate: determine if active without looking for state files on disk I couldn't think of a reason that we need to check state files on disk to determine if a merge is active. I could imagine them being for there for detecting broken state files that would then be cleaned up by some later command, but we always delete the entire `.hg/merge/` tree, so that doesn't seem to be it. The checks were added in 4e932dc5c113 (resolve: abort when not applicable (BC), 2014-04-18). Perhaps there were needed for that and then made obsolete by 6062593d8b06 (resolve: don't abort resolve -l even when no merge is in progress, 2014-05-23). The reason I want to delete the checks is that I think `ms = mergestate.read(repo); ms.active() and ms.local` should be a valid pattern, but it crashes when the merge state file is an empty file if we consider mere presence of the file as "active". Differential Revision: https://phab.mercurial-scm.org/D8118

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build.rs
25 lines | 548 B | application/rls-services+xml | RustLexer
// build.rs
//
// Copyright 2020 Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
#[cfg(feature = "with-re2")]
use cc;
#[cfg(feature = "with-re2")]
fn compile_re2() {
cc::Build::new()
.cpp(true)
.flag("-std=c++11")
.file("src/re2/rust_re2.cpp")
.compile("librustre.a");
println!("cargo:rustc-link-lib=re2");
}
fn main() {
#[cfg(feature = "with-re2")]
compile_re2();
}