##// END OF EJS Templates
mergestate: determine if active without looking for state files on disk...
mergestate: determine if active without looking for state files on disk I couldn't think of a reason that we need to check state files on disk to determine if a merge is active. I could imagine them being for there for detecting broken state files that would then be cleaned up by some later command, but we always delete the entire `.hg/merge/` tree, so that doesn't seem to be it. The checks were added in 4e932dc5c113 (resolve: abort when not applicable (BC), 2014-04-18). Perhaps there were needed for that and then made obsolete by 6062593d8b06 (resolve: don't abort resolve -l even when no merge is in progress, 2014-05-23). The reason I want to delete the checks is that I think `ms = mergestate.read(repo); ms.active() and ms.local` should be a valid pattern, but it crashes when the merge state file is an empty file if we consider mere presence of the file as "active". Differential Revision: https://phab.mercurial-scm.org/D8118

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mod.rs
21 lines | 1.0 KiB | application/rls-services+xml | RustLexer
/// re2 module
///
/// The Python implementation of Mercurial uses the Re2 regex engine when
/// possible and if the bindings are installed, falling back to Python's `re`
/// in case of unsupported syntax (Re2 is a non-backtracking engine).
///
/// Using it from Rust is not ideal. We need C++ bindings, a C++ compiler,
/// Re2 needs to be installed... why not just use the `regex` crate?
///
/// Using Re2 from the Rust implementation guarantees backwards compatibility.
/// We know it will work out of the box without needing to figure out the
/// subtle differences in syntax. For example, `regex` currently does not
/// support empty alternations (regex like `a||b`) which happens more often
/// than we might think. Old benchmarks also showed worse performance from
/// regex than with Re2, but the methodology and results were lost, so take
/// this with a grain of salt.
///
/// The idea is to use Re2 for now as a temporary phase and then investigate
/// how much work would be needed to use `regex`.
mod re2;
pub use re2::Re2;