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rust-nodemap: building blocks for nodetree structures...
rust-nodemap: building blocks for nodetree structures This is similar to `nodetreenode` in `revlog.c`. We give it a higher level feeling for ease of handling in Rust context and provide tools for tests and debugging. The encoding choice is dictated by our ultimate goal in this series, that is to make an append-only persistent version of `nodetree`: the 0th Block must be adressed from other Blocks. Differential Revision: https://phab.mercurial-scm.org/D7787

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mergeutil.py
24 lines | 697 B | text/x-python | PythonLexer
# mergeutil.py - help for merge processing in mercurial
#
# Copyright 2005-2007 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
from .i18n import _
from . import error
def checkunresolved(ms):
if list(ms.unresolved()):
raise error.Abort(
_(b"unresolved merge conflicts (see 'hg help resolve')")
)
if ms.mdstate() != b's' or list(ms.driverresolved()):
raise error.Abort(
_(b'driver-resolved merge conflicts'),
hint=_(b'run "hg resolve --all" to resolve'),
)