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rust-nodemap: building blocks for nodetree structures...
rust-nodemap: building blocks for nodetree structures This is similar to `nodetreenode` in `revlog.c`. We give it a higher level feeling for ease of handling in Rust context and provide tools for tests and debugging. The encoding choice is dictated by our ultimate goal in this series, that is to make an append-only persistent version of `nodetree`: the 0th Block must be adressed from other Blocks. Differential Revision: https://phab.mercurial-scm.org/D7787

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LICENSE.txt
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MIT License
Copyright (c) 2017:
Marc Stevens
Cryptology Group
Centrum Wiskunde & Informatica
P.O. Box 94079, 1090 GB Amsterdam, Netherlands
marc@marc-stevens.nl
Dan Shumow
Microsoft Research
danshu@microsoft.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.