##// END OF EJS Templates
progress: avoid ui.configbool() lookup when progress bar is active...
progress: avoid ui.configbool() lookup when progress bar is active Profiling revealed that the ui.configbool('progress', 'debug') during progress bar updates was consuming a significant amount of overhead. This commit adds an attribute on progress bar instances that caches this config option. The impact on `hg perfprogress` with default options is significant: before: ! wall 4.641942 comb 4.580000 user 4.210000 sys 0.370000 (best of 3) after: ! wall 1.948626 comb 1.950000 user 1.950000 sys 0.000000 (best of 5) After this change, profiling reveals that progress.progbar.progress() is now consuming ~73% of time. This change does not improve the execution time if the progress bar is disabled. We may want a more comprehensive solution for that case, as the progress bar won't be enabled in a number of scenarios (e.g. servers and processes not attached to an interactive TTY). I also think that overhead of ~2.0s for 1M updates is a bit high. I suspect further refactoring of the progress bar can significantly reduce overhead. I don't have plans to do this, however. Differential Revision: https://phab.mercurial-scm.org/D5408

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bdiff.h
23 lines | 467 B | text/x-c | CLexer
#ifndef _HG_BDIFF_H_
#define _HG_BDIFF_H_
#include "compat.h"
struct bdiff_line {
int hash, n, e;
ssize_t len;
const char *l;
};
struct bdiff_hunk;
struct bdiff_hunk {
int a1, a2, b1, b2;
struct bdiff_hunk *next;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr);
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base);
void bdiff_freehunks(struct bdiff_hunk *l);
#endif