##// END OF EJS Templates
progress: avoid ui.configbool() lookup when progress bar is active...
progress: avoid ui.configbool() lookup when progress bar is active Profiling revealed that the ui.configbool('progress', 'debug') during progress bar updates was consuming a significant amount of overhead. This commit adds an attribute on progress bar instances that caches this config option. The impact on `hg perfprogress` with default options is significant: before: ! wall 4.641942 comb 4.580000 user 4.210000 sys 0.370000 (best of 3) after: ! wall 1.948626 comb 1.950000 user 1.950000 sys 0.000000 (best of 5) After this change, profiling reveals that progress.progbar.progress() is now consuming ~73% of time. This change does not improve the execution time if the progress bar is disabled. We may want a more comprehensive solution for that case, as the progress bar won't be enabled in a number of scenarios (e.g. servers and processes not attached to an interactive TTY). I also think that overhead of ~2.0s for 1M updates is a bit high. I suspect further refactoring of the progress bar can significantly reduce overhead. I don't have plans to do this, however. Differential Revision: https://phab.mercurial-scm.org/D5408

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bitmanipulation.h
51 lines | 989 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
(((uint32_t)d[2]) << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif