##// END OF EJS Templates
help: document bundle specifications...
help: document bundle specifications I softly formalized the concept of a "bundle specification" a while ago when I was working on clone bundles and stream clone bundles and wanted a more robust way to define what exactly is in a bundle file. The concept has existed for a while. Since it is part of the clone bundles feature and exposed to the user via the "-t" argument to `hg bundle`, it is something we need to support for the long haul. After the 4.1 release, I heard a few people comment that they didn't realize you could generate zstd bundles with `hg bundle`. I'm partially to blame for not documenting it in bundle's docstring. Additionally, I added a hacky, experimental feature for controlling the compression level of bundles in 76104a4899ad. As the commit message says, I went with a quick and dirty solution out of time constraints. Furthermore, I wanted to eventually store this configuration in the "bundlespec" so it could be made more flexible. Given: a) bundlespecs are here to stay b) we don't have great documentation over what they are, despite being a user-facing feature c) the list of available compression engines and their behavior isn't exposed d) we need an extensible place to modify behavior of compression engines I want to move forward with formalizing bundlespecs as a user-facing feature. This commit does that by introducing a "bundlespec" help page. Leaning on the just-added compression engine documentation and API, the topic also conveniently lists available compression engines and details about them. This makes features like zstd bundle compression more discoverable. e.g. you can now `hg help -k zstd` and it lists the "bundlespec" topic.

File last commit:

r31696:9d3d56aa default
r31793:69d8fcf2 default
Show More
worker.py
232 lines | 7.5 KiB | text/x-python | PythonLexer
# worker.py - master-slave parallelism support
#
# Copyright 2013 Facebook, Inc.
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
import errno
import os
import signal
import sys
from .i18n import _
from . import (
encoding,
error,
pycompat,
scmutil,
util,
)
def countcpus():
'''try to count the number of CPUs on the system'''
# posix
try:
n = int(os.sysconf('SC_NPROCESSORS_ONLN'))
if n > 0:
return n
except (AttributeError, ValueError):
pass
# windows
try:
n = int(encoding.environ['NUMBER_OF_PROCESSORS'])
if n > 0:
return n
except (KeyError, ValueError):
pass
return 1
def _numworkers(ui):
s = ui.config('worker', 'numcpus')
if s:
try:
n = int(s)
if n >= 1:
return n
except ValueError:
raise error.Abort(_('number of cpus must be an integer'))
return min(max(countcpus(), 4), 32)
if pycompat.osname == 'posix':
_startupcost = 0.01
else:
_startupcost = 1e30
def worthwhile(ui, costperop, nops):
'''try to determine whether the benefit of multiple processes can
outweigh the cost of starting them'''
linear = costperop * nops
workers = _numworkers(ui)
benefit = linear - (_startupcost * workers + linear / workers)
return benefit >= 0.15
def worker(ui, costperarg, func, staticargs, args):
'''run a function, possibly in parallel in multiple worker
processes.
returns a progress iterator
costperarg - cost of a single task
func - function to run
staticargs - arguments to pass to every invocation of the function
args - arguments to split into chunks, to pass to individual
workers
'''
if worthwhile(ui, costperarg, len(args)):
return _platformworker(ui, func, staticargs, args)
return func(*staticargs + (args,))
def _posixworker(ui, func, staticargs, args):
rfd, wfd = os.pipe()
workers = _numworkers(ui)
oldhandler = signal.getsignal(signal.SIGINT)
signal.signal(signal.SIGINT, signal.SIG_IGN)
pids, problem = set(), [0]
def killworkers():
# unregister SIGCHLD handler as all children will be killed. This
# function shouldn't be interrupted by another SIGCHLD; otherwise pids
# could be updated while iterating, which would cause inconsistency.
signal.signal(signal.SIGCHLD, oldchldhandler)
# if one worker bails, there's no good reason to wait for the rest
for p in pids:
try:
os.kill(p, signal.SIGTERM)
except OSError as err:
if err.errno != errno.ESRCH:
raise
def waitforworkers(blocking=True):
for pid in pids.copy():
p = st = 0
while True:
try:
p, st = os.waitpid(pid, (0 if blocking else os.WNOHANG))
break
except OSError as e:
if e.errno == errno.EINTR:
continue
elif e.errno == errno.ECHILD:
# child would already be reaped, but pids yet been
# updated (maybe interrupted just after waitpid)
pids.discard(pid)
break
else:
raise
if not p:
# skip subsequent steps, because child process should
# be still running in this case
continue
pids.discard(p)
st = _exitstatus(st)
if st and not problem[0]:
problem[0] = st
def sigchldhandler(signum, frame):
waitforworkers(blocking=False)
if problem[0]:
killworkers()
oldchldhandler = signal.signal(signal.SIGCHLD, sigchldhandler)
ui.flush()
for pargs in partition(args, workers):
pid = os.fork()
if pid == 0:
signal.signal(signal.SIGINT, oldhandler)
signal.signal(signal.SIGCHLD, oldchldhandler)
def workerfunc():
os.close(rfd)
for i, item in func(*(staticargs + (pargs,))):
os.write(wfd, '%d %s\n' % (i, item))
# make sure we use os._exit in all code paths. otherwise the worker
# may do some clean-ups which could cause surprises like deadlock.
# see sshpeer.cleanup for example.
try:
try:
scmutil.callcatch(ui, workerfunc)
finally:
ui.flush()
except KeyboardInterrupt:
os._exit(255)
except: # never return, therefore no re-raises
try:
ui.traceback()
ui.flush()
finally:
os._exit(255)
else:
os._exit(0)
pids.add(pid)
os.close(wfd)
fp = os.fdopen(rfd, pycompat.sysstr('rb'), 0)
def cleanup():
signal.signal(signal.SIGINT, oldhandler)
waitforworkers()
signal.signal(signal.SIGCHLD, oldchldhandler)
status = problem[0]
if status:
if status < 0:
os.kill(os.getpid(), -status)
sys.exit(status)
try:
for line in util.iterfile(fp):
l = line.split(' ', 1)
yield int(l[0]), l[1][:-1]
except: # re-raises
killworkers()
cleanup()
raise
cleanup()
def _posixexitstatus(code):
'''convert a posix exit status into the same form returned by
os.spawnv
returns None if the process was stopped instead of exiting'''
if os.WIFEXITED(code):
return os.WEXITSTATUS(code)
elif os.WIFSIGNALED(code):
return -os.WTERMSIG(code)
if pycompat.osname != 'nt':
_platformworker = _posixworker
_exitstatus = _posixexitstatus
def partition(lst, nslices):
'''partition a list into N slices of roughly equal size
The current strategy takes every Nth element from the input. If
we ever write workers that need to preserve grouping in input
we should consider allowing callers to specify a partition strategy.
mpm is not a fan of this partitioning strategy when files are involved.
In his words:
Single-threaded Mercurial makes a point of creating and visiting
files in a fixed order (alphabetical). When creating files in order,
a typical filesystem is likely to allocate them on nearby regions on
disk. Thus, when revisiting in the same order, locality is maximized
and various forms of OS and disk-level caching and read-ahead get a
chance to work.
This effect can be quite significant on spinning disks. I discovered it
circa Mercurial v0.4 when revlogs were named by hashes of filenames.
Tarring a repo and copying it to another disk effectively randomized
the revlog ordering on disk by sorting the revlogs by hash and suddenly
performance of my kernel checkout benchmark dropped by ~10x because the
"working set" of sectors visited no longer fit in the drive's cache and
the workload switched from streaming to random I/O.
What we should really be doing is have workers read filenames from a
ordered queue. This preserves locality and also keeps any worker from
getting more than one file out of balance.
'''
for i in range(nslices):
yield lst[i::nslices]