##// END OF EJS Templates
progress: force a repaint of a printed progress bar after a clear()...
progress: force a repaint of a printed progress bar after a clear() This avoids some visual flickering of the progress bar in convert and probably some other operations. Previously, a line of output would erase the progress bar, and then it would wait `progress.refresh` seconds (default of 0.1) before redrawing the progress bar. Now if we've ever painted a progress bar, we schedule the progress bar for immediate repainting on the next progress call, which helps lend the illusion that the progress bar is "always" there. In practice, it's merely there more of the time, but it ends up being a lot easier to read during convert.

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i18n.py
96 lines | 3.3 KiB | text/x-python | PythonLexer
# i18n.py - internationalization support for mercurial
#
# Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
import gettext as gettextmod
import locale
import os
import sys
from . import encoding
# modelled after templater.templatepath:
if getattr(sys, 'frozen', None) is not None:
module = sys.executable
else:
module = __file__
_languages = None
if (os.name == 'nt'
and 'LANGUAGE' not in os.environ
and 'LC_ALL' not in os.environ
and 'LC_MESSAGES' not in os.environ
and 'LANG' not in os.environ):
# Try to detect UI language by "User Interface Language Management" API
# if no locale variables are set. Note that locale.getdefaultlocale()
# uses GetLocaleInfo(), which may be different from UI language.
# (See http://msdn.microsoft.com/en-us/library/dd374098(v=VS.85).aspx )
try:
import ctypes
langid = ctypes.windll.kernel32.GetUserDefaultUILanguage()
_languages = [locale.windows_locale[langid]]
except (ImportError, AttributeError, KeyError):
# ctypes not found or unknown langid
pass
_ugettext = None
def setdatapath(datapath):
localedir = os.path.join(datapath, 'locale')
t = gettextmod.translation('hg', localedir, _languages, fallback=True)
global _ugettext
_ugettext = t.ugettext
_msgcache = {}
def gettext(message):
"""Translate message.
The message is looked up in the catalog to get a Unicode string,
which is encoded in the local encoding before being returned.
Important: message is restricted to characters in the encoding
given by sys.getdefaultencoding() which is most likely 'ascii'.
"""
# If message is None, t.ugettext will return u'None' as the
# translation whereas our callers expect us to return None.
if message is None or not _ugettext:
return message
if message not in _msgcache:
if type(message) is unicode:
# goofy unicode docstrings in test
paragraphs = message.split(u'\n\n')
else:
paragraphs = [p.decode("ascii") for p in message.split('\n\n')]
# Be careful not to translate the empty string -- it holds the
# meta data of the .po file.
u = u'\n\n'.join([p and _ugettext(p) or '' for p in paragraphs])
try:
# encoding.tolocal cannot be used since it will first try to
# decode the Unicode string. Calling u.decode(enc) really
# means u.encode(sys.getdefaultencoding()).decode(enc). Since
# the Python encoding defaults to 'ascii', this fails if the
# translated string use non-ASCII characters.
_msgcache[message] = u.encode(encoding.encoding, "replace")
except LookupError:
# An unknown encoding results in a LookupError.
_msgcache[message] = message
return _msgcache[message]
def _plain():
if 'HGPLAIN' not in os.environ and 'HGPLAINEXCEPT' not in os.environ:
return False
exceptions = os.environ.get('HGPLAINEXCEPT', '').strip().split(',')
return 'i18n' not in exceptions
if _plain():
_ = lambda message: message
else:
_ = gettext