##// END OF EJS Templates
dirstate-tree: Remove DirstateMap::iter_node_data_mut...
dirstate-tree: Remove DirstateMap::iter_node_data_mut In an upcoming changeset we want DirstateMap to be able to work directly with nodes in their "on disk" representation, without always allocating corresponding in-memory data structures. Nodes would have two possible representations: one immutable "on disk" refering to the bytes buffer of the contents of the .hg/dirstate file, and one mutable with HashMap like the curren data structure. These nodes would have copy-on-write semantics: when an immutable node would need to be mutated, instead we allocate new mutable node for it and its ancestors. A mutable iterator of the entire tree would still be possible, but it would become much more expensive since we’d need to allocate mutable nodes for everything. Instead, remove this iterator. It was only used to clear ambiguous mtimes while serializing the `DirstateMap`. Instead clearing and serialization are now two separate passes. Clearing first uses an immutable iterator to collect the paths of nodes that need to be cleared, then accesses only those nodes mutably. Differential Revision: https://phab.mercurial-scm.org/D10744

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r48121:73f23e76 default
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main.rs
88 lines | 2.4 KiB | application/rls-services+xml | RustLexer
// Copyright 2018 Yuya Nishihara <yuya@tcha.org>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
use chg::locator::{self, Locator};
use chg::procutil;
use chg::ChgUiHandler;
use std::env;
use std::io;
use std::io::Write;
use std::process;
use std::time::Instant;
struct DebugLogger {
start: Instant,
}
impl DebugLogger {
pub fn new() -> DebugLogger {
DebugLogger {
start: Instant::now(),
}
}
}
impl log::Log for DebugLogger {
fn enabled(&self, metadata: &log::Metadata) -> bool {
metadata.target().starts_with("chg::")
}
fn log(&self, record: &log::Record) {
if self.enabled(record.metadata()) {
// just make the output looks similar to chg of C
let l = format!("{}", record.level()).to_lowercase();
let t = self.start.elapsed();
writeln!(
io::stderr(),
"chg: {}: {}.{:06} {}",
l,
t.as_secs(),
t.subsec_micros(),
record.args()
)
.unwrap_or(());
}
}
fn flush(&self) {}
}
fn main() {
if env::var_os("CHGDEBUG").is_some() {
log::set_boxed_logger(Box::new(DebugLogger::new()))
.expect("any logger should not be installed yet");
log::set_max_level(log::LevelFilter::Debug);
}
// TODO: add loop detection by $CHGINTERNALMARK
let umask = unsafe { procutil::get_umask() }; // not thread safe
let code = run(umask).unwrap_or_else(|err| {
writeln!(io::stderr(), "chg: abort: {}", err).unwrap_or(());
255
});
process::exit(code);
}
#[tokio::main]
async fn run(umask: u32) -> io::Result<i32> {
let mut loc = Locator::prepare_from_env()?;
loc.set_early_args(locator::collect_early_args(env::args_os().skip(1)));
let mut handler = ChgUiHandler::new();
let mut client = loc.connect().await?;
client
.attach_io(&io::stdin(), &io::stdout(), &io::stderr())
.await?;
client.set_umask(umask).await?;
let pid = client.server_spec().process_id.unwrap();
let pgid = client.server_spec().process_group_id;
procutil::setup_signal_handler_once(pid, pgid)?;
let code = client
.run_command_chg(&mut handler, env::args_os().skip(1))
.await?;
procutil::restore_signal_handler_once()?;
handler.wait_pager().await?;
Ok(code)
}