##// END OF EJS Templates
dirstate-tree: Remove DirstateMap::iter_node_data_mut...
dirstate-tree: Remove DirstateMap::iter_node_data_mut In an upcoming changeset we want DirstateMap to be able to work directly with nodes in their "on disk" representation, without always allocating corresponding in-memory data structures. Nodes would have two possible representations: one immutable "on disk" refering to the bytes buffer of the contents of the .hg/dirstate file, and one mutable with HashMap like the curren data structure. These nodes would have copy-on-write semantics: when an immutable node would need to be mutated, instead we allocate new mutable node for it and its ancestors. A mutable iterator of the entire tree would still be possible, but it would become much more expensive since we’d need to allocate mutable nodes for everything. Instead, remove this iterator. It was only used to clear ambiguous mtimes while serializing the `DirstateMap`. Instead clearing and serialization are now two separate passes. Clearing first uses an immutable iterator to collect the paths of nodes that need to be cleared, then accesses only those nodes mutably. Differential Revision: https://phab.mercurial-scm.org/D10744

File last commit:

r47333:21d3b40b default
r48121:73f23e76 default
Show More
ui.rs
112 lines | 3.0 KiB | application/rls-services+xml | RustLexer
use format_bytes::format_bytes;
use std::borrow::Cow;
use std::io;
use std::io::{ErrorKind, Write};
#[derive(Debug)]
pub struct Ui {
stdout: std::io::Stdout,
stderr: std::io::Stderr,
}
/// The kind of user interface error
pub enum UiError {
/// The standard output stream cannot be written to
StdoutError(io::Error),
/// The standard error stream cannot be written to
StderrError(io::Error),
}
/// The commandline user interface
impl Ui {
pub fn new() -> Self {
Ui {
stdout: std::io::stdout(),
stderr: std::io::stderr(),
}
}
/// Returns a buffered handle on stdout for faster batch printing
/// operations.
pub fn stdout_buffer(&self) -> StdoutBuffer<std::io::StdoutLock> {
StdoutBuffer::new(self.stdout.lock())
}
/// Write bytes to stdout
pub fn write_stdout(&self, bytes: &[u8]) -> Result<(), UiError> {
let mut stdout = self.stdout.lock();
stdout.write_all(bytes).or_else(handle_stdout_error)?;
stdout.flush().or_else(handle_stdout_error)
}
/// Write bytes to stderr
pub fn write_stderr(&self, bytes: &[u8]) -> Result<(), UiError> {
let mut stderr = self.stderr.lock();
stderr.write_all(bytes).or_else(handle_stderr_error)?;
stderr.flush().or_else(handle_stderr_error)
}
}
/// A buffered stdout writer for faster batch printing operations.
pub struct StdoutBuffer<W: Write> {
buf: io::BufWriter<W>,
}
impl<W: Write> StdoutBuffer<W> {
pub fn new(writer: W) -> Self {
let buf = io::BufWriter::new(writer);
Self { buf }
}
/// Write bytes to stdout buffer
pub fn write_all(&mut self, bytes: &[u8]) -> Result<(), UiError> {
self.buf.write_all(bytes).or_else(handle_stdout_error)
}
/// Flush bytes to stdout
pub fn flush(&mut self) -> Result<(), UiError> {
self.buf.flush().or_else(handle_stdout_error)
}
}
/// Sometimes writing to stdout is not possible, try writing to stderr to
/// signal that failure, otherwise just bail.
fn handle_stdout_error(error: io::Error) -> Result<(), UiError> {
if let ErrorKind::BrokenPipe = error.kind() {
// This makes `| head` work for example
return Ok(());
}
let mut stderr = io::stderr();
stderr
.write_all(&format_bytes!(
b"abort: {}\n",
error.to_string().as_bytes()
))
.map_err(UiError::StderrError)?;
stderr.flush().map_err(UiError::StderrError)?;
Err(UiError::StdoutError(error))
}
/// Sometimes writing to stderr is not possible.
fn handle_stderr_error(error: io::Error) -> Result<(), UiError> {
// A broken pipe should not result in a error
// like with `| head` for example
if let ErrorKind::BrokenPipe = error.kind() {
return Ok(());
}
Err(UiError::StdoutError(error))
}
/// Encode rust strings according to the user system.
pub fn utf8_to_local(s: &str) -> Cow<[u8]> {
// TODO encode for the user's system //
let bytes = s.as_bytes();
Cow::Borrowed(bytes)
}