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rust-status: refactor status into a struct...
rust-status: refactor status into a struct The code for `dirstate/status` has grown too large for comfort, this is the first of three patches that try to improve maintainability. In this patch, refactoring dirstate's status into a struct allows for slimming down function signatures drastically, keeping the mental (and maintenance) burden lower, since pretty much all of them shared a few common arguments. This had the pleasant side-effect of simplifying lifetimes a little. This has no observable impact on performance. The next patch will add/improve documentation and refactor some types. I tried to keep new code down to a minimum in this patch because it's already pretty big. Differential Revision: https://phab.mercurial-scm.org/D8661

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# Rust builds with a modern MSVC and uses a newer CRT.
# Python 2.7 has a shared library dependency on an older CRT (msvcr90.dll).
# We statically link the modern CRT to avoid multiple msvcr*.dll libraries
# being loaded and Python possibly picking up symbols from the newer runtime
# (which would be loaded first).
[target.'cfg(target_os = "windows")']
rustflags = ["-Ctarget-feature=+crt-static"]