##// END OF EJS Templates
match: simplify nevermatcher...
match: simplify nevermatcher Most of it does the same as its superclass, so it can simply be removed. It also seems to make more sense for it to use relative paths, as we do for everything except alwaysmatcher, although nevermatcher.uipath() will probably never get called anyway, so it won't matter.

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mpatch.h
26 lines | 689 B | text/x-c | CLexer
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *mpatch_fold(void *bins,
struct mpatch_flist* (*get_next_item)(void*, ssize_t),
ssize_t start, ssize_t end);
#endif