##// END OF EJS Templates
rebase: allow in-memory merge of the working copy parent...
rebase: allow in-memory merge of the working copy parent Before this patch and when the rebase involved the working copy parent (and thus the working copy too), we would not do in-memory rebase even if requested to. The in-code comment explains that the reason had something to do with avoiding an extra update, but I don't know which update that refers to. Perhaps an earlier version of the code used to update to the destination before rebasing even if in-memory rebase was requested? That seems to not be done at least since aa660c1203a9 (rebase: do not bail on uncomitted changes if rebasing in-memory, 2017-12-07). To see if this still made it slower, I create a single tiny commit on top of one branch of the mozilla-unified repo (commit a1098c82 to be exact) and rebased it to another branch (commit d4e9a7be). Before this patch that took 11.8s and after this patch it took 8.6s (I only did two runs each, but the timings were very consistent). Differential Revision: https://phab.mercurial-scm.org/D2876

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compat.h
45 lines | 849 B | text/x-c | CLexer
#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_
#ifdef _WIN32
#ifdef _MSC_VER
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif
#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif
#ifdef __linux
#define inline __inline
#endif
#endif