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rust-node: binary Node ID and conversion utilities...
rust-node: binary Node ID and conversion utilities The choice of type makes sure that a `Node` has the exact wanted size. We'll use a different type for prefixes. Added dependency: hexadecimal conversion relies on the `hex` crate. The fact that sooner or later Mercurial is going to need to change its hash sizes has been taken strongly in consideration: - the hash length is a constant, but that is not directly exposed to callers. Changing the value of that constant is the only thing to do to change the hash length (even in unit tests) - the code could be adapted to support several sizes of hashes, if that turned out to be useful. To that effect, only the size of a given `Node` is exposed in the public API. - callers not involved in initial computation, I/O and FFI are able to operate without a priori assumptions on the hash size. The traits `FromHex` and `ToHex` have not been directly implemented, so that the doc-comments explaining these restrictions would stay really visible in `cargo doc` Differential Revision: https://phab.mercurial-scm.org/D7788

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hgrc.5.txt
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======
hgrc
======
---------------------------------
configuration files for Mercurial
---------------------------------
:Author: Bryan O'Sullivan <bos@serpentine.com>
:Organization: Mercurial
:Manual section: 5
:Manual group: Mercurial Manual
.. contents::
:backlinks: top
:class: htmlonly
Description
===========
.. include:: hgrc.5.gendoc.txt
Author
======
Bryan O'Sullivan <bos@serpentine.com>.
Mercurial was written by Matt Mackall <mpm@selenic.com>.
See Also
========
|hg(1)|_, |hgignore(5)|_
Copying
=======
This manual page is copyright 2005 Bryan O'Sullivan.
Mercurial is copyright 2005-2019 Matt Mackall.
Free use of this software is granted under the terms of the GNU General
Public License version 2 or any later version.
.. include:: common.txt