##// END OF EJS Templates
rust-node: binary Node ID and conversion utilities...
rust-node: binary Node ID and conversion utilities The choice of type makes sure that a `Node` has the exact wanted size. We'll use a different type for prefixes. Added dependency: hexadecimal conversion relies on the `hex` crate. The fact that sooner or later Mercurial is going to need to change its hash sizes has been taken strongly in consideration: - the hash length is a constant, but that is not directly exposed to callers. Changing the value of that constant is the only thing to do to change the hash length (even in unit tests) - the code could be adapted to support several sizes of hashes, if that turned out to be useful. To that effect, only the size of a given `Node` is exposed in the public API. - callers not involved in initial computation, I/O and FFI are able to operate without a priori assumptions on the hash size. The traits `FromHex` and `ToHex` have not been directly implemented, so that the doc-comments explaining these restrictions would stay really visible in `cargo doc` Differential Revision: https://phab.mercurial-scm.org/D7788

File last commit:

r19455:c229a5e7 default
r44601:7f86426f default
Show More
diffstat.tmpl
8 lines | 341 B | application/x-cheetah | CheetahLexer
<tr>
<td class="diffstat-file"><a href="#l{fileno}.1">{file|escape}</a></td>
<td class="diffstat-total" align="right">{total}</td>
<td class="diffstat-graph">
<span class="diffstat-add" style="width:{addpct}%;">&nbsp;</span>
<span class="diffstat-remove" style="width:{removepct}%;">&nbsp;</span>
</td>
</tr>