##// END OF EJS Templates
wireprotoframing: buffer emitted data to reduce frame count...
wireprotoframing: buffer emitted data to reduce frame count An upcoming commit introduces a wire protocol command that can emit hundreds of thousands of small objects. Without a buffering layer, we would emit a single, small frame for every object. Performance profiling revealed this to be a source of significant overhead for both client and server. This commit introduces a very crude buffering layer so that we emit fewer, bigger frames in such a scenario. This code will likely get rewritten in the future to be part of the streams API, as we'll need a similar strategy for compressing data. I don't want to think about it too much at the moment though. server before: user 32.500+0.000 sys 1.160+0.000 after: user 20.230+0.010 sys 0.180+0.000 client before: user 133.400+0.000 sys 93.120+0.000 after: user 68.370+0.000 sys 32.950+0.000 This appears to indicate we have significant overhead in the frame processing code on both client and server. It might be worth profiling that at some point... Differential Revision: https://phab.mercurial-scm.org/D4473

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fuzzutil.h
47 lines | 1.2 KiB | text/x-c | CLexer
#ifndef CONTRIB_FUZZ_FUZZUTIL_H
#define CONTRIB_FUZZ_FUZZUTIL_H
#include <iostream>
#include <memory>
#include <stdint.h>
/* Try and use std::optional, but failing that assume we'll have a
* workable https://abseil.io/ install on the include path to get
* their backport of std::optional. */
#ifdef __has_include
#if __has_include(<optional>) && __cplusplus >= 201703L
#include <optional>
#define CONTRIB_FUZZ_HAVE_STD_OPTIONAL
#endif
#endif
#ifdef CONTRIB_FUZZ_HAVE_STD_OPTIONAL
namespace contrib
{
using std::nullopt;
using std::optional;
} /* namespace contrib */
#else
#include "third_party/absl/types/optional.h"
namespace contrib
{
using absl::nullopt;
using absl::optional;
} /* namespace contrib */
#endif
/* set DEBUG to 1 for a few debugging prints, or 2 for a lot */
#define DEBUG 0
#define LOG(level) \
if (level <= DEBUG) \
std::cout
struct two_inputs {
std::unique_ptr<char[]> right;
size_t right_size;
std::unique_ptr<char[]> left;
size_t left_size;
};
/* Split a non-zero-length input into two inputs. */
contrib::optional<two_inputs> SplitInputs(const uint8_t *Data, size_t Size);
#endif /* CONTRIB_FUZZ_FUZZUTIL_H */