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rust-index: moved constructor in separate impl block...
rust-index: moved constructor in separate impl block with the upcoming addition of the nodemap logic, it's going to become more complicated. Being in the separate impl block has the advantage to be subject to rustfmt, whereas code inside macro calls isn't. Differential Revision: https://phab.mercurial-scm.org/D8153

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fuzzutil.h
37 lines | 1002 B | text/x-c | CLexer
#ifndef CONTRIB_FUZZ_FUZZUTIL_H
#define CONTRIB_FUZZ_FUZZUTIL_H
#include <iostream>
#include <memory>
#include <stdint.h>
/* Try and use std::optional, but failing that assume we'll have a
* workable https://abseil.io/ install on the include path to get
* their backport of std::optional. */
#ifdef __has_include
#if __has_include(<optional>) && __cplusplus >= 201703L
#include <optional>
#define CONTRIB_FUZZ_HAVE_STD_OPTIONAL
#endif
#endif
#ifdef CONTRIB_FUZZ_HAVE_STD_OPTIONAL
namespace contrib
{
using std::nullopt;
using std::optional;
} /* namespace contrib */
#else
#include "third_party/absl/types/optional.h"
namespace contrib
{
using absl::nullopt;
using absl::optional;
} /* namespace contrib */
#endif
/* set DEBUG to 1 for a few debugging prints, or 2 for a lot */
#define DEBUG 0
#define LOG(level) \
if (level <= DEBUG) \
std::cout
#endif /* CONTRIB_FUZZ_FUZZUTIL_H */