##// END OF EJS Templates
wix: more robust normalization of RC version components...
wix: more robust normalization of RC version components MSI has strict version requirements where the format is `A.B.C[.D]` and all fields must be numeric (https://docs.microsoft.com/en-us/windows/win32/msi/productversion?redirectedfrom=MSDN). Only the first 3 are used by the installer itself. Mercurial's version strings can have `rcN` and an optional `+<commit>-<date>` fragment at the end. This commit teaches the MSI version normalization to handle both of these more robustly. Before, we would throw away the `.rcN` component completely. e.g. `5.3rc1` would get normalized to `5.3.0`. And worse, `5.3rc0+5-abcdef` would get normalized to `5.3.5`. After this commit, presence of an `.rcN` provides the value for a 4th field. e.g. `5.3rc1` -> `5.3.0.1`. In addition, the commit count from the `+` suffix gets normalized into the 4th version component, but only if the original version string didn't have a 4th version component or if no `rcN` is present. e.g. `5.3+5-abcdef` is `5.3.0.5`. Differential Revision: https://phab.mercurial-scm.org/D8003

File last commit:

r40157:73fef626 default
r44632:8d653abe stable
Show More
pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
/*! POOL_free() :
* Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() :
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add() :
* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
* Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif