##// END OF EJS Templates
dagop: compute depth in revancestors() generator...
dagop: compute depth in revancestors() generator Surprisingly, this makes revset benchmark slightly faster. I don't know why, but it appears that wrapping -inputrev by tuple is the key. So I decided to just enable depth computation by default. # reverse(ancestors(tip)) using hg repo 1) 0.081051 2) 0.075408

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bdiff.h
21 lines | 432 B | text/x-c | CLexer
#ifndef _HG_BDIFF_H_
#define _HG_BDIFF_H_
struct bdiff_line {
int hash, n, e;
ssize_t len;
const char *l;
};
struct bdiff_hunk;
struct bdiff_hunk {
int a1, a2, b1, b2;
struct bdiff_hunk *next;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr);
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base);
void bdiff_freehunks(struct bdiff_hunk *l);
#endif