##// END OF EJS Templates
bundle2: store changeset count when creating file bundles...
bundle2: store changeset count when creating file bundles The bundle2 changegroup part has an advisory param saying how many changesets are in the part. Before this patch, we were setting this part when generating bundle2 parts via the wire protocol but not when generating local bundle2 files. A side effect of not setting the changeset count part is that progress bars don't work when applying changesets. As the tests show, this impacted clone bundles, shelve, backup bundles, `hg unbundle`, and anything touching bundle2 files. This patch adds a backdoor to allow us to pass state from changegroup generation into the unbundler. We store the number of changesets in the changegroup in this state and use it to populate the aforementioned advisory part parameter when generating the bundle2 bundle. I concede that I'm not thrilled by how state is being passed in changegroup.py (it feels a bit hacky). I would love to overhaul the rather confusing set of functions in changegroup.py with something that passes rich objects around instead of e.g. low-level generators. However, given the code freeze for 3.9 is imminent, I'd rather not undertake this endeavor right now. This feels like the easiest way to get the parameter added to the changegroup part.

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exewrapper.c
175 lines | 4.4 KiB | text/x-c | CLexer
/*
exewrapper.c - wrapper for calling a python script on Windows
Copyright 2012 Adrian Buehlmann <adrian@cadifra.com> and others
This software may be used and distributed according to the terms of the
GNU General Public License version 2 or any later version.
*/
#include <stdio.h>
#include <windows.h>
#include "hgpythonlib.h"
#ifdef __GNUC__
int strcat_s(char *d, size_t n, const char *s)
{
return !strncat(d, s, n);
}
int strcpy_s(char *d, size_t n, const char *s)
{
return !strncpy(d, s, n);
}
#endif
static char pyscript[MAX_PATH + 10];
static char pyhome[MAX_PATH + 10];
static char envpyhome[MAX_PATH + 10];
static char pydllfile[MAX_PATH + 10];
int main(int argc, char *argv[])
{
char *p;
int ret;
int i;
int n;
char **pyargv;
WIN32_FIND_DATA fdata;
HANDLE hfind;
const char *err;
HMODULE pydll;
void (__cdecl *Py_SetPythonHome)(char *home);
int (__cdecl *Py_Main)(int argc, char *argv[]);
if (GetModuleFileName(NULL, pyscript, sizeof(pyscript)) == 0)
{
err = "GetModuleFileName failed";
goto bail;
}
p = strrchr(pyscript, '.');
if (p == NULL) {
err = "malformed module filename";
goto bail;
}
*p = 0; /* cut trailing ".exe" */
strcpy_s(pyhome, sizeof(pyhome), pyscript);
hfind = FindFirstFile(pyscript, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* pyscript exists, close handle */
FindClose(hfind);
} else {
/* file pyscript isn't there, take <pyscript>exe.py */
strcat_s(pyscript, sizeof(pyscript), "exe.py");
}
pydll = NULL;
/*
We first check, that environment variable PYTHONHOME is *not* set.
This just mimicks the behavior of the regular python.exe, which uses
PYTHONHOME to find its installation directory (if it has been set).
Note: Users of HackableMercurial are expected to *not* set PYTHONHOME!
*/
if (GetEnvironmentVariable("PYTHONHOME", envpyhome,
sizeof(envpyhome)) == 0)
{
/*
Environment var PYTHONHOME is *not* set. Let's see if we are
running inside a HackableMercurial.
*/
p = strrchr(pyhome, '\\');
if (p == NULL) {
err = "can't find backslash in module filename";
goto bail;
}
*p = 0; /* cut at directory */
/* check for private Python of HackableMercurial */
strcat_s(pyhome, sizeof(pyhome), "\\hg-python");
hfind = FindFirstFile(pyhome, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* path pyhome exists, let's use it */
FindClose(hfind);
strcpy_s(pydllfile, sizeof(pydllfile), pyhome);
strcat_s(pydllfile, sizeof(pydllfile),
"\\" HGPYTHONLIB ".dll");
pydll = LoadLibrary(pydllfile);
if (pydll == NULL) {
err = "failed to load private Python DLL "
HGPYTHONLIB ".dll";
goto bail;
}
Py_SetPythonHome = (void*)GetProcAddress(pydll,
"Py_SetPythonHome");
if (Py_SetPythonHome == NULL) {
err = "failed to get Py_SetPythonHome";
goto bail;
}
Py_SetPythonHome(pyhome);
}
}
if (pydll == NULL) {
pydll = LoadLibrary(HGPYTHONLIB ".dll");
if (pydll == NULL) {
err = "failed to load Python DLL " HGPYTHONLIB ".dll";
goto bail;
}
}
Py_Main = (void*)GetProcAddress(pydll, "Py_Main");
if (Py_Main == NULL) {
err = "failed to get Py_Main";
goto bail;
}
/*
Only add the pyscript to the args, if it's not already there. It may
already be there, if the script spawned a child process of itself, in
the same way as it got called, that is, with the pyscript already in
place. So we optionally accept the pyscript as the first argument
(argv[1]), letting our exe taking the role of the python interpreter.
*/
if (argc >= 2 && strcmp(argv[1], pyscript) == 0) {
/*
pyscript is already in the args, so there is no need to copy
the args and we can directly call the python interpreter with
the original args.
*/
return Py_Main(argc, argv);
}
/*
Start assembling the args for the Python interpreter call. We put the
name of our exe (argv[0]) in the position where the python.exe
canonically is, and insert the pyscript next.
*/
pyargv = malloc((argc + 5) * sizeof(char*));
if (pyargv == NULL) {
err = "not enough memory";
goto bail;
}
n = 0;
pyargv[n++] = argv[0];
pyargv[n++] = pyscript;
/* copy remaining args from the command line */
for (i = 1; i < argc; i++)
pyargv[n++] = argv[i];
/* argv[argc] is guaranteed to be NULL, so we forward that guarantee */
pyargv[n] = NULL;
ret = Py_Main(n, pyargv); /* The Python interpreter call */
free(pyargv);
return ret;
bail:
fprintf(stderr, "abort: %s\n", err);
return 255;
}