##// END OF EJS Templates
sparse: reliably avoid writing to store without a lock...
sparse: reliably avoid writing to store without a lock With the code as written before this patch we can still end up writing to store in `debugsparse`. Obviously we'll write to it if by accident a store requirement is modified, but more importantly we write to it if another concurrent transaction modifies the requirements file on disk. We can't rule this out since we're not holding the store lock, so it's better to explicitly pass a permission to write instead of inferring it based on file contents.

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bdiff.h
23 lines | 463 B | text/x-c | CLexer
#ifndef HG_BDIFF_H
#define HG_BDIFF_H
#include "compat.h"
struct bdiff_line {
int hash, n, e;
ssize_t len;
const char *l;
};
struct bdiff_hunk;
struct bdiff_hunk {
int a1, a2, b1, b2;
struct bdiff_hunk *next;
};
int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr);
int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
struct bdiff_hunk *base);
void bdiff_freehunks(struct bdiff_hunk *l);
#endif