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path_auditor: check filenames for basic platform validity (issue2755)...
path_auditor: check filenames for basic platform validity (issue2755) Example (on Windows): $ hg parents $ hg manifest tip con.xml $ hg update abort: filename contains 'con', which is reserved on Windows: con.xml Before this patch, update produced (as explained in issue2755): $ hg update abort: No usable temporary filename found I've added the new function checkwinfilename to util.py and not to windows.py, so that we can later call it when running on posix platforms too, for when we decide to implement a (configurable) warning message on 'hg add'. As per this patch, checkwinfilename is currently only used when running on Windwows. path_auditor calls checkosfilename, which is a NOP on posix and an alias for checkwinfilename on Windows.

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ancestor.py
91 lines | 2.6 KiB | text/x-python | PythonLexer
# ancestor.py - generic DAG ancestor algorithm for mercurial
#
# Copyright 2006 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
import heapq
def ancestor(a, b, pfunc):
"""
Returns the common ancestor of a and b that is furthest from a
root (as measured by longest path) or None if no ancestor is
found. If there are multiple common ancestors at the same
distance, the first one found is returned.
pfunc must return a list of parent vertices for a given vertex
"""
if a == b:
return a
a, b = sorted([a, b])
# find depth from root of all ancestors
# depth is stored as a negative for heapq
parentcache = {}
visit = [a, b]
depth = {}
while visit:
vertex = visit[-1]
pl = pfunc(vertex)
parentcache[vertex] = pl
if not pl:
depth[vertex] = 0
visit.pop()
else:
for p in pl:
if p == a or p == b: # did we find a or b as a parent?
return p # we're done
if p not in depth:
visit.append(p)
if visit[-1] == vertex:
# -(maximum distance of parents + 1)
depth[vertex] = min([depth[p] for p in pl]) - 1
visit.pop()
# traverse ancestors in order of decreasing distance from root
def ancestors(vertex):
h = [(depth[vertex], vertex)]
seen = set()
while h:
d, n = heapq.heappop(h)
if n not in seen:
seen.add(n)
yield (d, n)
for p in parentcache[n]:
heapq.heappush(h, (depth[p], p))
def generations(vertex):
sg, s = None, set()
for g, v in ancestors(vertex):
if g != sg:
if sg:
yield sg, s
sg, s = g, set((v,))
else:
s.add(v)
yield sg, s
x = generations(a)
y = generations(b)
gx = x.next()
gy = y.next()
# increment each ancestor list until it is closer to root than
# the other, or they match
try:
while 1:
if gx[0] == gy[0]:
for v in gx[1]:
if v in gy[1]:
return v
gy = y.next()
gx = x.next()
elif gx[0] > gy[0]:
gy = y.next()
else:
gx = x.next()
except StopIteration:
return None